Well, 2020 is over, finally!!, as is January 2021, which looked horribly like it was going the way of 2020 for a while. COVID-19 vaccines are starting to be distributed, and hopefully life will return to something resembling normalcy over the coming months. However, there’s nothing normal about our newest pre-order, The Fall of DELTA GREEN campaign The Borellus Connection, coming in at a mighty 416 pages. Pre-order now, and get Looking Glass: Saigon 1968 as a bonus download, along with the pre-layout PDF.
New Releases
- The Borellus Connection pre-order – Eight linked operations for The Fall of DELTA GREEN, each one playable as a standalone investigation or as part of an epic hunt for an infamous enemy!
- Looking Glass: Saigon 1968 – An invaluable “Low and Slow” 1968 city setting for your GUMSHOE game—not just The Fall of DELTA GREEN, but also Trail of Cthulhu, Night’s Black Agents, TimeWatch, and others.
- The Dracula Vector – An introductory adventure for Night’s Black Agents, which can also serve as an entry point for a Dracula Dossier campaign.
- Elven Towers print pre-order – Recover the hidden power of the Elf Queen in this champion tier 13th Age adventure by Cal Moore.
- Black Star Magic pre-order – New rules and background material on Carcosan magic in all four The Yellow King RPG settings, a new adventure for each setting, and GM guidance showing you how to incorporate player-facing occult powers into your game.
- Swords of the Serpentine: The Adventurer’s Edition pre-order – A GUMSHOE sword & sorcery game of daring heroism, sly politics, and bloody savagery, set in a fantasy city rife with skullduggery and death. Pre-order now and get a limited edition colour print map of Eversink.
- Even Death Can Die pre-order – Pre-order this adventure collection for Cthulhu Confidential and get the pre-edit draft PDF now.
Articles
- View from the Pelgrane’s Nest – Cat Tobin with what’s new in the Nest.
- See Page XX: Behind the Wilde Scenes – Robin D. Laws with a look behind the scenes at his “Mr. Wilde’s Wild Halloween” one-shot for The Yellow King RPG.
- Call of Chicago: Paperback Writer – Kenneth Hite posits a lurid paperback novel series that correlates too many The Fall of DELTA GREEN secrets.
- Falling Alone – Gareth Ryder-Hanrahan looks at the changes involved in playing a lone Agent, using GUMSHOE One-2-One to play The Fall of DELTA GREEN.
- Excuse You While You Touch These Yellow King Cards – Robin D. Laws introduces new substance cards for the contemporary This Is Normal Now The Yellow King RPG setting.
- Call of Chicago: Through the Gates of the Silver-Gelatin Process – Kenneth Hite examines the photography of William H. Mortensen through a The Fall of DELTA GREEN lens.
- Ability Lists as an Improv Checklist – Gareth Ryder-Hanrahan shares a useful trick when running an improvised GUMSHOE RPG scenario.
- See P. XX: Strindberg in Occult Paris – Robin D. Laws dives into the 1895 Parisian adventures of Swedish playwright August Strindberg and integrating him into The Yellow King RPG.
- The Iconic Hero: Elric of Melniboné in Swords of the Serpentine – Kevin Kulp looks at how the iconic Elric translates into Swords of the Serpentine.
- When The Pumpkins Turn Yellow – Gareth Ryder-Hanrahan with four Hallowe’en horrors for The Yellow King RPG.
- Rogue Holograms in This is Normal Now – Robin D. Laws rips a particularly This Is Normal now headline to create a The Yellow King RPG scenario seed.
- Community Content Spotlight: Game Reserve – Noah Lloyd reviews Michael Duxbury’s Game Reserve, a GUMSHOE Community supplement for Fear Itself 2nd Edition.
- Introducing GUMSHOE at a Virtual Convention – Gareth Ryder-Hanrahan shares his experiences and advice on running GUMSHOE RPGs over Zoom or Discord.
- Enliven Your Yellow King Game With Belle Époque Mug Shots – Robin D. Laws looks at Alphonse Bertillon, who kindly left a rich trove of handouts for The Yellow King RPG Paris GMs.
- I’m The Monster? Monstrous Characters for Fear Itself – Gareth Ryder-Hanrahan with rules for player characters turned monsters in Fear Itself 2nd Edition.
- A Small-Town Setting for Swords of the Serpentine – Kevin Kulp with some starting ideas for alternate Swords of the Serpentine settings; this month, it’s Joining, a small town.
- Mutant City Mercs – Gareth Ryder-Hanrahan stats up some super-mercenaries for Mutant City Blues 2nd Edition.
- Happy New Year from the Northland! – Steven Hammond with an update on the Black Book GUMSHOE character generator.
- A Zeitgeist of Unremitting Horror: Timely Horrors for Fear Itself – Gareth Ryder-Hanrahan with some Fear Itself 2nd Edition monsters that play off our current fears.
- ICYMI, Kenneth Hite and Robin D. Laws have a podcast! It’s called Ken and Robin Talk About Stuff. You can listen to the most recent episodes here:
- Episode 424: Reverse Darwinism
- Episode 425: Pork Chop of the Truth
- Episode 426: Licensed Mumming
- Episode 427: Poor Bactrian Saps
- Episode 428: Only a Modernist Horse
- Episode 429: It Will Make a Lovely Allegory
- Episode 430: Look What’s Happened to Consensus Reality
13th Age
- 13th Sage: Behind the Scenes of Crown of Axis, Part One – Wade Rockett with a behind-the-scenes look at how his 13th Age adventure Crown of Axis came to be.
- 13th Sage: Behind the Scenes of Crown of Axis, Part Two – Wade Rockett explains the development process behind his 13th Age adventure Crown of Axis.
- 13th Age Books Queueing Up – Rob Heinsoo with an update on forthcoming 13th Age titles.
- 13th Age: The Register of Imperial Constellations – Julian Kay channels Viriel Pyrolea, newly appointed Imperial Astrologer, to discuss the thirteen major constellations in the skies of the Dragon Empire.
- 13th Age: The Register of Capricious Constellations – A continuation of Viriel Pyrolea’s exploration of the Dragon Empire’s starry skies.
- The Plain People of Gaming: Resource Saves – Gareth Ryder-Hanrahan abstracts out resources in the 13th Age RPG.
- Behemoths: Paths of the Koru – Announcing a new 13th Age sourcebook for GMs running champion- or epic-tier campaigns.
- The Iconic podcast is now up to their fourth season! You can listen to the most recent episodes here:
See Page XX Poll

I don’t use any – I keep physical dice and pdf rulebooks to hand.
I use MapTool.
Just Google Hangouts for F2F, and Miro for the NBA conspiracy board.
My group switched to Foundry. It’s much more advanced than Roll20, easy to use and fun to play.
Something else: MapTool (but I’m evaluating Foundry)
FoundryVTT – (some development has already occurred for a GUMSHOE system within FVTT. I’m involved in it.)
Something else: Owlbear Rodeo as reccomended by SlyFlourish’s Mike Shea
Simple Hangouts only for me. Dice at home, images in the head reference books to hand.
As Abraham Behr: Owlbear Rodeo. Simple and no login required.