View From the Pelgrane’s Nest – February 2021

Current News: B****t

As some of you may know, the UK crashed out of the European Union on December 31st. Previously, under the old customs rules, Pelgrane’s EU customers received their shipments tax and duty paid, because we made the supply under UK VAT rules. There was no VAT due because of the UK’s zero-rate tax on books

What we know so far is:

  • We now need to attach customs declarations to EU shipments in the same way we already do to all non-EU countries;
  • EU orders will be subject to VAT at the destination’s rates (as already applies to non-EU shipments). The average EU VAT rate on books is approximately 7%, or £2.80 on a £40 book;
  • Customs charges will be payable.

I’d hoped by this point to know exactly how this will impact us here at Pelgrane, but despite regular discussions with our UK fulfilment company, there are still too many unknowns to make changes. We would prefer all our customers – EU, and internationally – not to have to pay additional customs charges and fees on their Pelgrane books, and are running the numbers on that at the moment. This may mean we’ll need to increase our EU and international shipping rates to send packages “delivery duty paid”, meaning nothing else is due on receipt – if that does end up being the case, we’ll give you plenty of notice.

Other News: New website progress

Our wonderful website guru Dan has been busily coding away at our very swish-looking website, catapulting our capabilities from the early 2000s into the 2020s. We’re now at the point where we’re testing it internally, hoping to clear out as many of the bugs as we can before launch.

There’s been some chat recently over on our Discord channel (invite’s here if you’re not already signed up) about how we could make it more searchable, with suggestions including tag search clouds for easy access to our article back catalogue. If there’s anything you’d love to see in our new website, comment here!

NEW: The Borellus Connection

New this month is the pre-order for a globe-spanning campaign for The Fall of DELTA GREEN. Pre-order now, and get the pre-layout PDF straight away to keep you going – AND you get Looking Glass: Saigon 1968 as a bonus download! The Borellus Connection features eight linked operations, each one playable as a standalone investigation, or as part of an epic hunt for an infamous enemy, using the heroin trade and the BNDD as a narrative spine. It’s a hefty tome (416 pages at the moment, and counting…) and to wrangle it into a physically liftable format, we’ve been forced to hack chunks of it out. Handlers can find these chunks under the the “FINEST EFFECTS” tag, which is not recommended for players – contains many spoilers!

Ken and I are buried deep in cartography research; Gareth is pulling together indices of NPCs, spells, and three-letter acronyms; and Jen McCleary has finished a first draft layout in glorious 1960s technicolour (you can see a very small sample in the pre-layout PDF, and redacted below). She’s now working on the interior art, featuring more of the same double-page splashes as the core The Fall of DELTA GREEN book.

 

NEW: Looking Glass: Saigon 1968

This “low and slow” writeup of the Vietnamese “Pearl of the Orient” features all the locations, sources, backdrops, power players and story seeds you need to run any GUMSHOE game in 1968 Saigon. It’s particularly useful for The Fall of DELTA GREEN, but it also features hooks for TimeWatch, Night’s Black Agents and The Esoterrorists. Get it free as a bonus download when you pre-order The Borellus Connection!

Work in progress update: 13th Age

Rob’s gone through each of the current 13th Age works in progress in his latest blog post. Wade Rockett’s introductory adventure, Crown of Axis, is first up, and will be available at the start of March.

Work in progress update: Swords of the Serpentine

I’m sorry to say that there’s not much of an update on this. Art and cartography are 75% finished, but we’ve hit some speedbumps with artists ghosting and dropping out, team members getting COVID, and the inevitable slowdown of work over the holiday season, which has pushed back our release date. We’re ramping back up to speed again, and hoping to get the book to print, and the PDF out to pre-orderers, in early March.

The art we’ve got so far is glorious, full of action and colour, and I feel really captures the high drama and excitement of the setting. This piece by Simone Bannach has particularly intrigued me – I’m fascinated to know the background of the mysterious redhead who could best iconic duellist Gadric in swordplay, and it’s triggered so many cool character ideas.

Work in progress update: The Yellow King Bestiary

Copyediting is finished, and we’re now working on additional development and art direction for this compendium of Carcosan creatures, which writer Monica Valentinelli described as the scariest game content she’s ever written. Look out for a pre-order for this in the coming months!

Work in progress update: Black Star Magic

Copyediting is finished on this magic book and collection of new adventures for the four settings of The Yellow King RPG, and cover and interior art are well underway.

 

 

7 Responses to “View From the Pelgrane’s Nest – February 2021”

  1. Paul says:

    Alright, both of those art pieces are simply beautiful.

  2. Jamie says:

    Brilliant, I was just planning to get off my backside and write some adventures for post lockdown, so glad the PDF of SoS is not far off !

  3. Jeff says:

    Excited to see the new website design!

  4. James Walker says:

    The boat art looks terrible for what the game is. I was thinking more sword and sorcery ala Conan covers and the like. The art doesn’t convey that at all. Disappointing, when is the pre-order cancellation?

  5. James Walker says:

    The art is terribly disappointing. I was looking forward to this and reading it. I expected the art to be darker, more brooding, more atmospheric, dirtier, moodier, more sword and sorcery found in conan covers, grittier.

    This art appears too bright. Too anime-sequel high fantasy, too clean.

    I am still interested in the game, but I am a little shaken and may desire.to cancel my pre-order.

    Can you explain the decision to go in this art direction?

    • Cat Tobin says:

      Hey James, thanks for the feedback.

      Jerome’s gorgeous cover, which is on the Swords of the Serpentine product page, is representative of the direction we’re going with this – bright, dynamic, jewel-toned and colourful.

      Eversink’s a fantasy take on Venice, with eye-catching heraldry and sunny weather. There’s plenty of murder and darkness on the back streets and sewers, and that will be shown in other pieces, but we aim to innovate, not replicate, with our games. The game is not a generic 1980s sword & sorcery RPG, and the art will reflect that.

      We’d be delighted to refund your pre-order if your expectations were different – please email us at support@pelgranepress.com. I’d also recommend you check out the licensed Conan book from our good friends at Modiphius (https://www.modiphius.net/collections/conan) if you’re looking for a more conventional take on the sword & sorcery genre.

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