13th Age Monthly – Volume 2

13th Age Monthly logo

A collection of 4000+ word 13th Age PDF supplements with new rules systems, Bestiary-style monsters, player character options, and more – gathered together for the first time, so you don’t have to wait to get get them all.

The collected 13th Age Monthly – Volume 2 includes the following PDFs:


Rakshasas & ReaversA collection of new monsters that Rob Heinsoo and Jonathan Tweet enjoy inflicting on their players—and now you can unleash them at your table. These magical masterminds, icon-trained kobolds, and cloaked skeletal phantoms have surprising abilities that challenge adventurers to think hard about their tactics.

PhoenixA Bestiary-style writeup of the phoenix, specific phoenixes who serve several of the icons, and a few of the effects a close connection with the phoenix might have on your player character. By ASH LAW & Rob Heinsoo.

Sorcerer Summoning. Summoning spells for sorcerers, including lightning drakes, flux elementals, burnout elementals, and the undead toady! By Rob Heinsoo.

Coin Tricks. Give those monster-guarded piles of coins a fun twist with ghoul-stamped currency, hellhole gold, coin zombies, and more! By Rob Heinsoo and Lynne Hardy.

Gladiators. Mechanical bits for characters who have gladiator backgrounds, options for involving gladiatorial combat in Dragon Empire campaigns, and other surprises involving war sports. By Rob Heinsoo.

Temple of the Sun Cabal. To save the world, sometimes you gotta save a vampire—particularly when the friendly neighborhood sun cult is ten solar flares past insane. An adventure for four to six 5th level characters. By Wade Rockett (based on fan suggestions at Gen Con 2015 – listen to the seminar).

Shades of Fey. Who are the fey, if they aren’t principally connected to the Elf Queen? Here are ten intriguing alternatives with consequences for story and mechanics, similar to what was done for devils in 13 True Ways. Also includes a double handful of fey monsters with different attributes depending on which name they are using, and at least one player character surprise. By Steven Warzeha.

All titles included in 13th Age Monthly - Volume 2

Alarums & Incursions: Downtime for Six Icons. Fun random tables to generate mini-stories for player characters between adventures, or figure out what a character was up to when their player couldn’t make it to Game Night. Each icon-related task or experience includes a suggested contact, a temporary background, or a reward. GMs can also use these tables to generate zany plot ideas for NPCs related to the Archmage, Crusader, Diabolist, Dwarf King, Elf Queen, and Emperor. By Gareth Ryder-Hanrahan.

BONUS: Swords Against the Dead / The Van Helsing Letter, a Free RPG Day release which features both 13th Age and Dracula Dossier content.

Mounted Combat. Rules for riding horses, war rhinos, giant lizards, bison, giant spiders, sable antelopes, and other critters into 13th Age battles. If you recognized some of these as Gloranthan creatures, that’s because this issue of the Monthly will include content aimed at 13th Age in Glorantha that will be perfectly at home in other fantasy campaign worlds. By Rob Heinsoo.

Nymphs. A 13th Age Bestiary-style entry for magical guardians created by the Elf Queen, who gradually leave the Queen’s magic behind and become part of nature’s rhythms—as controlled by the High Druid. What happens to ancient elven secrets when they’re finally allowed to blossom? By Cal Moore & Rob Heinsoo.

Further Alarums: Downtime for Seven Icons. More random tables for your player characters’ between-adventure mini-stories—this time for heroes connected to the Great Gold Wyrm, High Druid, Lich King, Orc Lord, Priestess, Prince of Shadows, and the Three. Each mini-story includes a reward, a temporary background, or a temporary contact; plus a question or two that will help players contribute to the campaign. By Gareth Ryder-Hanrahan.

High Druid’s World. A collection of playable monster stats for NPC druids and powerful druidic dragons. Creatures from level 3 to level 11 demonstrate how player-character style spells can be adapted to ‘monstrous’ applications. Also includes ideas on the philosophy of the High Druid and notes on what’s hidden by the green canopies of the forests on our cityfolk map of the Dragon Empire. By Rob Heinsoo.

You can see the collected content available in Volume 1 here.

Stock #: PEL13AM14D Author: Various
Artist: Various Type: Collection of PDF downloads

Buy now

28 Responses to “13th Age Monthly – Volume 2”

  1. Ronald Desroches says:

    Please sign me up for the 13th Age monthly subscription.

  2. I subscribed to the KS.

  3. Tom Allison says:

    How do you subscribe to 13th Age Monthly?? I don’t see anywhere on the website to purchase a subscription.

  4. Aaron W Most says:

    I cannot seem to figure out how to subscribe. It is not showing up in the store. Any help? Thanks.

  5. Tom Allison says:

    Is that price $24 per month or per year for a subscription?

  6. David says:

    I just subscribed for the year of 13th Age. I got the Dragon Riding but how do I get the new February Froglok adventure. Will it be auto e-mailed to me soon and everything else for the rest of the year mailed?

    • Cat Tobin says:

      Hey David, at the end of every month the latest edition will be uploaded to your order receipt page – you’ll get an email to let you know when there’s a new one up.

  7. James says:

    Will you be making this available on RPGNOW.COM, like Ken Writes About Stuff?


  8. Prison Warden says:

    Hey so I bought a subscription through your store the other day and while it said the transaction went through, there was come problem with communicating to the merchant or something? I emailed the guy the page told me to when the error message came up, but I still haven’t heard anything back yet, should I be worried?

  9. Sphagnum says:

    Will all individual entries be available for purchase separately, in the way Dragon Riding is being offered?

    • Cat Tobin says:

      Yes, all editions will be available to buy separately. Subscribers will get bonus content not available to purchase.

  10. Pete says:

    Is there a reminder (to renew) before the subscription end?

    Thanks a lot.

  11. […] one into my current campaign, but it’ll keep! Finally, Pelgrane Press have just launched the 13th Age Monthly, a subscription product which delivers 4000+ words of 13th Age goodness every month, overseen by […]

  12. Robert M says:

    Excited to see the summoning one especially–one of my players really loves summoner characters, so it’ll be great to give him some further options in that regard. :-)

  13. Josh Rensch says:

    I was curious to know when our previous subscription expires so we can renew.

  14. […] Descárgate Summoning Spells del 13th Age Monthly Year One, con conjuros de convocación demoníacos y elementales para magos, conjuros de […]

  15. […] presenta a un bicho que originalmente iba a ser parte del suplemento High’s Druid World para 13th Age Monthly. Pero dicho suplemento está a rebosar de estadísticas para druidas poderosos y dragones […]

  16. Hill Snover says:

    I subscribed to 13th Age Monthly Volume 2, but I don’t see the Dungeon Moon organized play adventure, where can I find it?

    • Becky Smith says:

      Hi Hill. I’ve just had a quick look at your bookshelf and I can see Dungeon Moon on there. This is the seventh download up from the bottom of the list. Thanks, Becky.

Leave a Reply to James