High Druids World_cover_350A collection of playable monster stats for NPC druids and powerful druidic dragons. Creatures from level 3 to level 11 show how player-character style spells can be adapted to ‘monstrous’ applications. It also includes ideas on the philosophy of the High Druid, and notes on what’s hidden by the green canopies of the forests on our cityfolk map of the Dragon Empire. By Rob Heinsoo.

High Druid’s World is the twelfth installment of the second 13th Age Monthly subscription, You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!


Stock #: PEL13AM26D Author: Rob Heinsoo
Artist: Naomi VanDoren Type: 11-page PDF

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further-alarums_front-cover_350More random tables for your player characters’ between-adventure mini-stories—this time for heroes connected to the Great Gold Wyrm, High Druid, Lich King, Orc Lord, Priestess, Prince of Shadows, and the Three. Each mini-story includes a reward, a temporary background, or a temporary contact; plus a question or two that will help players contribute to the campaign. By Gareth Ryder-Hanrahan.

Further Alarums – Downtime for Seven Icons is the eleventh installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!.


Stock #: PEL13AM25D Author: Gareth Ryder-Hanrahan
Artist: Rich Longmore Type: 17-page PDF

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nymphs_350A 13th Age Bestiary-style entry for magical guardians created by the Elf Queen, who gradually leave the Queen’s magic behind and become part of nature’s rhythms—as controlled by the High Druid. What happens to ancient elven secrets when they’re finally allowed to blossom? By Cal Moore & Rob Heinsoo.

Nymphs is the tenth installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!


Stock #: PEL13AM24D Author: Rob Heinsoo, Cal Moore
Artist: Naomi VanDoren, Rich Longmore Type: 9-page PDF

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mounted-combat-cover-350Rules for riding horses, war rhinos, giant lizards, bison, giant spiders, sable antelopes, and other critters into 13th Age battles. If you recognized some of these as Gloranthan creatures, that’s because this issue of the Monthly will include content aimed at 13th Age in Glorantha that will be perfectly at home in other fantasy campaign worlds. By Rob Heinsoo.

Mounted Combat is the ninth installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!


Stock #: PEL13AM23D Author: Rob Heinsoo
Artist: Rich Longmore Type: 10-page PDF

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Alarums & Incursions front cover_350Fun random tables to generate mini-stories for player characters between adventures, or figure out what a character was up to when their player couldn’t make it to Game Night. Each icon-related task or experience includes a suggested contact, a temporary background, or a reward. GMs can also use these tables to generate zany plot ideas for NPCs related to the Archmage, Crusader, Diabolist, Dwarf King, Elf Queen, and Emperor. By Gareth Ryder-Hanrahan.

Alarums & Incursions: Downtime for Six Icons is the eighth installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!

Stock #: PEL13AM22D Author: Gareth Ryder-Hanrahan
Artist: Rich Longmore, Aaron McConnell Type: 14-page PDF

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Front cover_350The fey are non-elven creatures, shadowy travelers with ambiguous magic: pixies, sprites, spectral hounds, and more. Their goals are obscure, their abilities mysterious, their forms deceptive.

Shades of Fey brings these strange beings to your 13th Age campaign, with:

  • 10 icon-themed variants, from magic made flesh to shapeshifting brigands
  • 8 fey monsters, including sprites, spriggans, river-women and more—some with different abilities depending on what names they use (for example, the river-woman can be a siren, rusalka, or banshee)
  • A new faun PC race, with a nasty head-butt racial power

Shades of Fey is the seventh installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!


Stock #: PEL13AM21D Author: Steven Warzeha, Rob Heinsoo
Artist: Rich Longmore Type: 11-page PDF

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Temple of the Sun Cabal cover_350To save the world, sometimes you gotta save a vampire—especially when they have information you need, but they’ve been captured by the not-so-friendly neighborhood sun cult. Getting to their island temple won’t be easy, though. Will you choose the Path of Battle, the Path of Cunning, or the (suspiciously named) Path of Welcome?

This adventure for four to six 5th level characters can be run as a standalone session, or as a way to introduce the Wild Garden dungeon from 13 True Ways into your campaign. It includes an improved version of the hydra from the 13th Age core book, a different take on harpies, a wild and watery skill challenge, and some potential recurring villains for your campaign. By Wade Rockett.

Temple of the Sun Cabal is the sixth installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!


Stock #: PEL13AM20D Author: Wade Rockett
Artist: Rich Longmore Type: 17-page PDF

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17_Gladiators front cover_350In the Dragon Empire, the imperial city of Axis is the hub of civilization—but even there, the barbaric spectacle of bloody arena combat draws cheering crowds. Who among the gladiators will ascend to fame and glory today, and who will fall?

Here you’ll find notes on gladiatorial armor, dragon patrons, crest-taking, staged holy wars, Dragon Empire gladiators as they compare to Roman Empire gladiators, the Lich King’s arenas, and other surprises involving war sports. By Rob Heinsoo.

Gladiators is the fifth installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!

Stock #: PEL13AM19D Author: Rob Heinsoo
Artist: Rich Longmore Type: 9-page PDF

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Sorcerer Summoning_cover 350How can we make those monster-guarded piles of coins more interesting…?

There are few things a sword-and-spell-slinging adventurer loves more than a full coin purse — so why not take advantage of it? Coin Tricks by Rob Heinsoo and Lynne Hardy turns the one thing that all PCs will literally die to obtain into a rich source of plot hooks and monsters. It includes:

  • Coin zombies, who make up for their slowness by using adventurers’ greed to ensnare them.
  • Coins found in living dungeons that appear to be from alternate versions of the Empire.
  • Ghoul-stamped coins, the mutilated currency of the undead.
  • Rules for Tower Thump, the dwarves’ favorite coin-based drinking game.
  • Normal-seeming gold coins that are also bat-winged demons devoted to chaos and destruction.

Coin Tricks is the fourth installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!

Stock #: PEL13AM18D Author: Rob Heinsoo, Lynne Hardy
Artist: Lee Moyer Type: 9-page PDF

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Sorcerer Summoning_cover 350Flux elementals, lightning drakes, scornful undead, and diabolical burnination!

In Sorcerer Summoning, Rob Heinsoo introduces all-new spells that connect with the sorcerer’s heritage talents. Summon powerful elementals, or an undead courtier of the Lich King who unleashes both damage and withering snobbery on your enemies.

  • Wield the sorcerous heritage of the Three to call forth an electric stream of lightning drakes!
  • Summon the Diabolist’s burnout elemental, and learn the true power of spell frenzy!
  • Tap the arcane magic of the Archmage and unleash bizarre flux elementals to demolish your foes!
  • Call up the Lich King’s undead toadies, who will demonstrate in word and deed why their master is the true ruler of the Dragon Empire!

All this, plus a detailed update of the overall summoning mechanics in 13th Age.

Sorcerer Summoning is the third installment of the second 13th Age Monthly subscription. You can buy it as a stand-alone PDF, or purchase the collected Volume 2 to get all 12 issues plus the 2016 Free RPG Day adventure Swords Against the Dead!

 

Stock #: PEL13AM17D Author: Rob Heinsoo
Artist: Rich Longmore Type: 15-page PDF

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