Happy new year, all, and I do hope you’re enjoying your dystopian cyberpunk future! I know I am. 😐

BUT, here in the Pelgrane’s Nest, things are looking up. As of today, we have joined another future – a more positive, and community-based future – with the launch of the GUMSHOE Community program on DriveThruRPG. If you haven’t yet come across the Community Content program, it’s a way for publishers to release some IP elements like text, art and layout assets to their communities to publish new works on DriveThruRPG within that setting, and even make money from them. So now’s your opportunity to revisit those Ashen Stars drafts in your Ideas folder, and get them up there for everyone to enjoy. You can find out more about the program here, and the full details are on the GUMSHOE Community page, here.

***NEW*** Eyes of the Stone Thief 5e Compatible PDF

You’re likely familiar with Eyes of the Stone Thief, Gareth Ryder-Hanrahan’s massive campaign for 13th Age. But, did you know that the living dungeon known as the Stone Thief is so epic it cannot be confined to just one system?! With some help from Kieran Turley, Gareth’s turned the first two levels of his megadungeon masterpiece into a PDF that’s compatible with the 5th Edition of the world’s most popular roleplaying game. If you have friends who are interested in making the jump, but nervous about spending money to do so, as well as being available in our webstore, you can also pick it up in the DriveThruRPG store as a pay-what-you-want title.

***NEW*** Hideous Creatures: A Bestiary of the Cthulhu Mythos PDF

New out this month is the PDF of the enormous Hideous Creatures: A Bestiary of the Cthulhu Mythos. While a staff writer, Ken wrote a number of stand-alone PDFs giving some mythos monsters the full Trail of Cthulhu treatment, writing up adventure seeds, variations, sample clues, mythic echoes throughout history, and stats. These PDFs were each carefully researched and information-dense, and packed with such useful ideas and scenario starters that we wanted to make them available to a wider audience. We collated the fifteen of those, added seven entirely new creatures, and rounded the collection out with another nine which had never appeared in a mythos RPG before. Hideous Creatures is the ultimate bestiary not only for Trail of Cthulhu, but for any mythos RPG.

A very rough sketch map of the city of Eversink

Work in progress update: Swords of the Serpentine

Kevin’s submitted the final manuscript (yay!), and it’s currently in editing. He’s now working with cartographer and Pelgrane artist Jérôme Huguenin on the maps of Eversink, although it’s early days still – you can see Jérôme’s first draft of the Sinking City over. We’re hoping to be able to release this in time for Gen Con, with pre-orders starting in March or April. Kevin’s also working on his own adventure, and the other writers’, for The Slithering God. Oh, oops…

Breaking! The Slithering God

This just in: we’re working on a five-adventure campaign for Swords of the Serpentine. Like The Zalozhniy Quartet and The Persephone Extraction, The Slithering God will feature five linked adventures, which can be run separately, or combined into one epic campaign. Serpentine authors Kevin Kulp and Emily Dresner will be writing one adventure each, and they’ll be joined by Dracula Dossier and Persephone author Heather Albano, along with Rachael Cruz and Black Star Magic writer Sarah Saltiel. Oh, I did it again? *le sigh*

Breaking! Black Star Magic

Also brand new to our Forthcoming list is a book of magic for The Yellow King RPG. Black Star Magic will feature background material for Carcosan magic in all four YKRPG settings, and GM guidance showing you how to incorporate player-facing occult powers into your game, as well as a brand-new magical adventure for each of the four YKRPG settings. Progress has been tearing along on this thanks to an all-star writing team of Robin Laws, Gareth Ryder-Hanrahan, Sarah Saltiel and Ruth Tillman, and we’re hoping to open playtesting on this in the next See Page XX.

Work in progress update: The Yellow King RPG

And while I’m on the topic, the last remaining backer copies of the Yellow King RPG are winging their way to our wonderful Kickstarter backers, who have waited so very patiently through what has been a fulfillment process of Carcosan-level nightmares.

I say often that we at Pelgrane are incredibly lucky to have the community we do, who understand that we work hard to produce high-quality games for them, and stay with us on that journey, no matter how arduous; but it does bear repeating. A big shout-out of gratitude to the YKRPG backers, for their humour and generosity of spirit, and crossing our fingers that, now that they’re in possession of the tomes, the YKRPG curse touches them but lightly.

For those of you who’ve been waiting patiently while they waited patiently, we’ll be releasing the Yellow King RPG in the next edition of See Page XX.

Work in progress update: Mutant City Blues 2nd Edition

The final PDF has been uploaded to pre-orderers’ bookshelves now, and this is with the printers. Chinese New Year will impact the delivery date, but we’re hoping to have the books in the US and UK in April.

Work in progress update: Born Robot

Unfortunately, Robin’s conflicting commitments have put this project on semi-permanent hiatus, at least for the next two years. We’ll revisit this once his bandwidth frees up again.

Pelgranes in the Wild, January – Warpcon, Ireland

The early gaming ground of a young me, and an even younger Gareth Ryder-Hanrahan, we’ll be trialling a small booth at our home convention in Cork for the first time. This will impact our game running, game playing, and game drinking time (pp. 8-9), but it’ll be worth it to sing the epic song of the Pelgrane for our friends and neighbours.

Pelgranes in the Wild, January, cont – Contingency, UK

At the same time that Gareth and I are reminiscing, Becky will be braving the fens of East Anglia to try out a small booth at Contingency, in King’s Lynn, assisted by Pelgrane playtester Chris Romer. If you’re in the area, which seems quite central, to swing by and say hello.

Until next time…

^^ Cat