The following article originally appeared in an earlier iteration of See Page XX in September 2008.

Robin D Laws discusses the nature of believability in RPGs, and we present not one, but three interviews from Luke Crane. This month also sees the launch of a flurry of new products, including a Keeper’s Screen, and James Semple’s first Pelgrane release – music for Trail of Cthulhu. The sleeve notes are here for your edification. Finally, Jason Durrall has provided a summary of character creation guidelines for Trail of Cthulhu. Perhaps this is gilding the lily, but who I am to begrudge our customers golden petals?

News from Pelgrane Press

In August we had our most succesful GenCon Indy ever, with lots of demos, record sales and two silver Ennie awards for Trail of Cthulhu. This month we have seven releases for GUMSHOE including a new Keeper’s Screen and music for Trail of Cthulhu. Mutant City Blues got its first public airing at GenCon, too, with a limited edition and demos.

Trail of Cthulhu

As I reported last month, we reprinted Trail. We’ve sold about a quarter of them already, which is pleasing. We’ve also got four new releases for Trail – the Screen, our first music release, the leatherbound and a new PDF. There was a shrinkwrap problem with the new Keeper’s Screen which affected only retail versions, but they should be out next week from your retailer.

New Trail of Cthulhu Releases

  • Regular readers of See Page XX will be familiar with the inspiring and atmospheric music of James A Semple, and this month we release Four Shadows, four music tracks for use with Trail of Cthulhu (and dare I say it) other period horror games. The musicianship is of the highest quality, and features Pulp and Purist themes. You can get it at rpgnow.com, and the Pelgrane Store.
  • We’ve released the Keeper’s Screen and Resource Book for mail order sale from the Pelgrane Store.  The Keeper’s Screen is a three panel portrait affair, with all the important charts on the back, and the Resource Book lists sample clues equipment, foibles and benefits for abilities and occupations; and a set of NPCs.
  • Stunning Eldritch Tales took a while to reprint, because of machinery problems at the printer, but it’s available now, and we’ve also released it in PDF format at IPR, rpgnow, and the Pelgrane Store. Existing Pelgrane mail order customers will be able to get the PDF from their order page.
  • We have a few copies of the Trail of Cthulhu leatherbound edition available from IPR on a first-come, first-served basis. They are signed by Kenneth Hite and Robin D. Laws. They aren’t the last available copies – we still have another twenty to be released later in the year.

More Trail News

  • The final installment of Shadows over Filmland, a collection of adventures for Trail is finished, and ready for layout. The last adventure is a collaboration between Robin and Ken, in which the PCs are investigating strange occurrences on the set of the first talking version of a Call of Cthulhu movie. Here is one Jerome’s illustrations:

The Island

  • Gareth Hanrahan is beavering away at new Trail adventures for Arkham Detective Tales, a Trail adventure supplement.

Mutant City Blues

We printed up 60 limited edition copies of Mutant City Blues for GenCon Indy, and we still have a few of these left, but only for customers in the States and Canada. I’ll be adding them to the Pelgrane store by the end of the momth. Anyone who buys one will be entitled to playtest MCB and get a playtest version of the Hard Helix, some new adventures for MCB.

Esoterrorists

The adventures Profane Miracles and Albion’s Ransom PDFs are out now from IPR, the Pelgrane Store, and rpgnow.com.

The Esoterror Factbook, a big setting book for Esoterrorists, is ready to be illustrated and laid out.

The following article originally appeared on an earlier iteration of See Page XX in April 2008. 

News from Pelgrane Press

We’ve had a great month, although some shipping issues have reared their ugly heads, mainly with shipments from the US taking their time to reach Europe. We’ve fixed those now. Leonard Balsera’s Profane Miracles, another fastplay Esoterrorists adventure is also out now from sale from Indie Press Revolution. You can also get it from the Pelgrane Press Store.

Trail of Cthulhu

Trail of Cthulhu is our quickest selling game ever, and I am delighted with the response, through all channels. We’ve sold through 70% of the first print run already, and I’m now concerned that we won’t get the reprint out in time. We had a great Trail of Cthulhu launch party, and I had the pleasure of going to see James Semple in his amazing studio. We are very lucky to have him working with us to create original music for the various GUMSHOE games. We’ll be putting together a package of sound effects music, and stings as a new RPG product.

Out Now

Out recently

Available from the Pelgrane Store and IPR.

Printing

Laid Out and Ready to Print

Stunning Eldritch Tales, a set of four Trail of Cthulhu adventures is in playtest,

Further Work

Robin is writing an action-packed new adventure for Mutant City Blues, and Jerome is working on new illustrations for MCB.

The following article originally appeared on an earlier iteration of See Page XX in February 2008. 

News from Pelgrane Press

Short and sweet. The blog has more Pelgrane details and a caption competition. This month we’ve released Fields of Silver, Lynne Hardy’s Turjan-level adventure, and Ian Sturrock’s Esoterrorist adventure Albion’s Ransom.

Playtesting

The Mutant City Blues and Stunning Eldritch Tales playtests continue apace, and I’ve had the pleasure of doing some in-house testing of MCB with players are members of the Met Police Heightened Crime Investigation Unit.

Trail of Cthulhu

Trail of Cthulhu is due out mid-February. Pre-orders have been fantastic, and you can get yours as a pre-order from Indie Press Revolution. You can also get it from the Pelgrane Press Store.

Out Now

Available from the Pelgrane Store and IPR.

Laid Out and Ready to Print

In Playtesting

Stunning Eldritch Tales, a set of four Trail of Cthulhu adventures is in playtest, as is Mutant City Blues.

The following article originally appeared on an earlier iteration of See Page XX in December 2007. 

News from Pelgrane Press

This month we’ve released GUMSHOE Unremitting Horror, Robin’s The Birds webcomic and The Compendium of Universal Knowledge. This is the month that we pre-released a limited edition Trail of Cthulhu and the general release version went to the printers. Finally Indie Press Revolution now stocks the full range of Pelgrane games.

Trail of Cthulhu

Trail of Cthulhu is now available as a pre-order from Indie Press Revolution. You can also get it from the Pelgrane Press Store.

Dragonmeet

Dragonmeet is a London-based games convention which happens the first weekend in December. It’s great fun. We sold all forty of the limited edition Trails of Cthulhu we brought, six before the trade hall was even open, and Jerome was kind enough to draw a picture in every one – a real collectible. It was by far our best Dragonmeet in terms of sales overall.

I had the pleasure of meeting the Yog-Sothoth crowd, although I found Paul of Cthulhu’s interview a little disconcerting, purely because it was all “lights, camera, action” rather than a podcast. Steve Dempsey has his Esoterrorists and Fear Itself demo technique honed, and the Trail of Cthulhu session he ran went well, the GUMSHOE investigative system sitting neatly in the background. If you want the demo adventure, let us know.

New Releases

GUMSHOE Unremitting Horror and Compendium of Universal Knowledge are now available through retail. Robin D Laws’ webcomic The Birds is available through retail, from IPR, or from our online store. I’ve set up a website for The Birds – check it out here.

Laid Out and Ready to Go

Now ready to print are:

In Playtesting

Stunning Eldritch Tales, a set of four Trail of Cthulhu adventures is in playtest, as is Mutant City Blues.

The following news items and diary entries originally appeared on DyingEarth.com between 2006 and 2009.

You can find the entries for 1998-2000 here.

You can find the entries for 2001-2002 here.

Editor’s note: A few of these news items were not categorized by month or year – I have done my best to approximate their chronology, and have marked them with a small sun symbol.

2006

The ‘Footsteps of Fools’ series – An interlocking series of Cugel-Level adventures. The first ones are for sale via the products page and at RPG NOW. These are “The Day of the Quelo” (a Cugel-Level adventure that can stand alone or be incorporated into the second FoF release – “Strangers in Saskervoy“), and “All’s Fair At Azenomei” (the first adventure in the new FoF series).

News for June 2006 – The Pelgrane is flapping forward with so much vigor this month that we’ve had to create a separate page for all the details.

2007

News for February 2007 – The GUMSHOE system has been launched with The Esoterrorists, a game of investigation and occult horror. You can get it at the webstore. The Forum (ed. – now defunct) now has GUMSHOE and Esoterrorist areas.

Forthcoming GUMSHOE releases include:

Fear Itself, the GUMSHOE Horror game. (Already written and in layout.)
Trail of Cthulhu, by Kenneth Hite, licensed from Chaosium, Inc. (Underway)
The Book of Unremitting Horror, based on Dave Allsop and Adrian Bott’s excellent d20 version with a new adventure and new material for The Esoterrorists. (Due to be completed mid-March.)
Little Girl Lost – an epic Esoterrorist campaign by Ian Sturrock.

News for April 2007 – More PDF versions of our products are available from our webstore, including the Esoterrorists. If you’ve bought the print version, you can download the PDF from your existing order page. Robin gives us part II of his article on structure in GUMSHOE adventures. Finally, more Dying Earth goodness from Ian Thomson with spells and cantraps of forest and field in Violet Cusps.

News for July 2007
Fear Itself , the next GUMSHOE publication, is now at the printers. It should be out next week.
I received proof copies of The Compendium of Universal Knowledge, but I’m not happy with the hardback, so that will be delayed a little until I have seen further samples.

GUMSHOE Unremitting Horror is awaiting an index.  Albion’s Ransom (fomerly Little Girl Lost), the first big Esoterrorist adventure has been playtested and is receiving its final edit.

We’ve done a reprint of XPS 4/5 available from the webstore. If you have purchased a PDF, please email me and I’ll send you a voucher for the difference.

News for August 2007
Fear Itself is released. Fear Itself plunges ordinary people into a disturbing contemporary world of madness and violence. Players take the roles of regular folks much like themselves, who are inexorably drawn into confrontation with the creatures of the Outer Black, an unearthly realm of alien menace. With or without its distinctive mythology, GMs can use it to replicate the shudders and shocks of the horror genre in both film and literature.

The limited edition Compendium of Universal Knowledge for the Dying Earth is being printed this week.

There are fifty copies in total, and about twenty remain unreserved. If you’d like to reserve a copy, please email me. It will be $49.95.

The GUMSHOE book of Unremitting Horror is being printed, and includes everything from the d20 Book of Unremitting Horror, as well as new creatures, Esoterrorist background material, and lots of adventures.
All these books will be available at GenCon Indy, where there will also be demos of Esoterrorists and Fear Itself. We’ll also be producing a limited edition of Robin’s comic The Birds. Robin will be on the stand for signings.
The Lords of Cil” is the third pdf release in Ian Thomson’s epic Cugel-Level campaign for DERPG.

2008

News for January 2008

We’ve released The Fields of Silver – a new Turjan-level campaign from Lynne Hardy.  Read more in this article.

2009

News for April 2009

We will no longer be selling the Dying Earth as of 1st May 2009. Print products and PDFs are available from the Pelgrane store and Indie Press Revolution.


The Dying Earth — and its rules-lighter version the Revivification Folio — take you into the world of master fantasist Jack Vance, where a flashing sword is less important than nimble wits, persuasive words,and a fine sense of fashion. Survive by your cunning, search for lost lore, or command the omnipotent but quarrelsome sandestins. Purchase The Dying Earth or the Revivification Folio in print and PDF at the Pelgrane Shop.

The following article originally appeared on an earlier iteration of See Page XX in October 2007. 

October heralds the relaunch of See Page XX to fit in with the new look Pelgrane Press website. But it’s more than cosmetic; there are other changes – this month features more articles than we’ve ever had before. We have two interview, one with Kenneth Hite, author of the forthcoming Trail of Cthulhu, the other Brennan Taylor, President of Indie Press Revolution. Graham Walmsley shows how adaptable GUMSHOE is, in this case as a basis for Live Action Roleplaying, and Robin D Laws shows you how to create use GUMSHOE with other settings. Fred Hicks talks about the fine balance between character empowerment and danger. As a resource for the forthcoming Trail of Cthulhu, Simon Carryer offers us a fact-packed article on air transport in the 1930s and finally, dear old Mystic Moo gives us the RPG Horoscopes for the season, and acts as an agony aunt for roleplayers with “issues.”

News from Pelgrane Press

Since the last missive, we’ve attended GenCon, released three new books and playtested the first pass of Trail of Cthulhu. Three new manuscripts have been laid out and are queued for printing, one awaits layout and another is queued for playtesting. Jérome Huguenin has been doing amazing work, illustrating and laying books out. New products have been added to the store, and they’ll soon be available for sale in retailers. Finally, the collected wisdom of Robin D Laws first twenty-four columns are available from rpgnow.com. (Ed. – These articles are now being released into the main Pelgrane Press blog feed.)

GenCon

I haven’t been to GenCon since the first Indy, and it was a real pleasure to see all the people I haven’t seen for years, and meet for the first time fellow industry professionals and players I’ve got to know online. Robin Laws spent a decent amount of time behind the stand, and Ken Hite did a Trail of Cthulhu Q&A. It was great to see so many excellent games rewarded at the Ennie Awards, in particular Qin, published by French publishers 7ème Cercle. They have done a great  job translating Esoterrorists and Fear Itself, and they are aiming to publish Trail of Cthulhu in French simultanously with us.

New Releases

The Book of Unremitting Horror a crossover book for Fear Itself and The Esoterrorists is now out. For the first time, it is released simultaneously as a PDF and print book. For the Dying Earth RPG, the paperback version of the Compendium of Universal Knowledge is also out. The hardback has been delayed due to printing issues.

Printing Problems

Problems with the printer mean that there has been a delay in publishing GUMSHOE Unremitting Horror and The Compendium of Universal Knowledge. A few were delivered to GenCon, and these are the ones available from our store . I do hope that the others will delivered to Impressions, our fulfilment agent so we can get retailers stocked soon.

Reviews

A review (and mini-review) of all of our GUMSHOE releases here. Fear Itself has been reviewed here on rpg.net.

Laid Out and Ready to Go

Now ready to print are:

Ready to Lay Out

Leonard Balsera has completed Profane Miracles, a short Esoterrorists adventure, which is being illustrated and laid out now.

In Playtesting

Trail of Cthulhu has completed its first round of playtesting, and is waiting on Kenneth Hite’s next draft to enter the second round. In addition, I’ll be soliciting for Mutant City Blues playtesters shortly.

Albion's Ransom: Little Girl Lost coverkafka’s shining review of Albion’s Ransom: Little Girl Lost & Albion’s Ransom: Worm of Sixty Winters is available in full at rpg.net

10/10: “this is British horror at its best.” 

“The Esoterrorists picks up where Cthulhu games sometimes leave off in creating a truly horrific experience without getting into gore and staying true to the cosmic horror that we are truly insignificant against the banal and malevolent forces that look at our speck of a dirt that we call the Earth as nothing. Yet, aptly keeps things local and contextualized it by bringing a local yet alien world in the form of the United Kingdom feeling the winds of a cozy catastrophe blow-in from the Outer Dark. Solid writing, art and editing will guarantee that this adventure will be enjoyed for many years.”

“It is the strength of the writing that the descriptions of the NPCs are so powerful that they might pass for fact. The adventure moves from a modern police procedural and descends/ascends to almost Fleming-Bond adventure without any of the silliness inspired by the films of that genre.”

Sixty-Winters-Cover_reduced1“It is a rollercoaster of an adventure that will really test adventures investigative abilities, in which, players will be thankful for the GUMSHOE rules that does not leave these things to chance. That said, players are no way conscripted into meeting their doom, say, in the way, that Return to the Tomb of Horrors. Rather, it is the grand tradition of the British Cozy Catastrophe. Whereby, the actions of the players do lead to the world going mad, but, they have every chance to set events back on track – preferably before the tea gets cold.”

“Solid writing, art and editing will guarantee that this adventure will be enjoyed for many years. Pelgrane Press continues to hit the ball out of the park with ease, nowhere is more evident than in the phenomenal adventures they produce – the extra features flesh out what dry rules cannot. This adventure is meaty enough that it will be enjoyed time and time again; and like the before mentioned, Return to the Tomb of Horrors creates a familiarity but also dread. So, if you are a Gamemaster, in need of an adventure that may or may not result in a TPK, but, provide lots of thought-provoking role-playing opportunities – you must check this one out!”

Thanks, kafka!

Sixty Winters Cover_reduced

Worm of Sixty Winters is a full-length campaign for The Esoterrorists. It works as a stand alone adventure, or as the conclusion of Albion’s Ransom: Little Girl Lost.

An Esoterrorist weather control ritual has brought sudden blizzards and extreme temperatures to an unsuspecting England. This they hope will be the first stage of the Fimbulvetr of Norse mythology – a dreadful winter that lasts three full years and heralds Ragnarok, the Viking apocalypse.

You are the American team – brought in as experts in your field – that failed to stop that ritual.

Now only you can prevent the Esoterrorists from causing irreparable damage to the Membrane. In a hazardous chase across a snow-covered Britain, facing sinister cultists, terrifying bikers and ordinary people taking desperate measures to survive the extraordinary circumstances, you must use all your resourcefulness just to carry on.

Featuring additional adventure seeds by Matthew Sanderson which focus on individual tales of horror to personalise the impact of Britain under snow, Worms of Sixty Winters allows your players to fully experience the breakdown of society in the Esoterrorists’ greatest threat to the Membrane.

Given one final chance to make things right, can you prevent the Esoterrorist plot to unleash Fimbulvetr?

Stock #: PELG013 Author: Ian Sturrock with Matthew Sanderson
Artist: Claude Bernier-Tremblay & Jérôme Huguenin Pages: 80pg Perfect Bound

Buy