Don’t let the May Day bonfires deter your vampiric purchases in yet another Night’s Black Agents-packed release month. We’ve got the PDF release of the era- and Europe-spanning campaign The Persephone Extraction, along with the pre-orders for the four-panel Director’s Screen and Resource Guide, and the solitary Night’s Black Agents: Solo Ops. Also still on pre-order are the long-awaited 13th Age sandbox campaign Shards of the Broken Sky, and the simultaneously gritty and super-powered police procedural Mutant City Blues 2nd Edition.
New Releases
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- The Persephone Extraction PDF – The digital version of this campaign for Night’s Black Agents, combining ancient horrors from classical mythology with the modern terrors of conspiracy and bioterrorism.
- Shards of the Broken Sky – Pre-order this 13th Age sandbox campaign, and get the pre-layout PDF now
- Mutant City Blues 2nd Edition – Pre-order the updated and expanded mutant-powered police procedural GUMSHOE game, and get the pre-layout PDF now
- Night’s Black Agents: Solo Ops – Pre-order the new GUMSHOE One-2-One game with a Night’s Black Agents flavour, and get the pre-layout PDF now
- Even Death Can Die – Pre-order this adventure collection for Cthulhu Confidential and get the pre-edit draft PDF now
- Night’s Black Agents Director’s Screen and Resource Guide – Pre-order the full-colour, 4-panel Director’s Screen for Night’s Black Agents, and get the PDF now
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Articles
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- View from the Pelgrane’s Nest – Cat Tobin with what’s new in the Nest
- See P. XX: 5 Tips to Sharpen Your RPG Prose – Robin D. Laws with some critical advice for all RPG writers
- Call of Chicago: Pulling Strings, Part 1– Kenneth Hite on some strings that The Fall of DELTA GREEN Agents might pull, and outcomes they might pursue
- The Plain People of Gaming: (S)Entry – Gareth Ryder-Hanrahan adapts the Night’s Black Agents introductory adventure for Night’s Black Agents: Solo Ops
- Strange Bedfellows: Manipulating Politics in Swords of the Serpentine – Kevin Kulp on political allegiances in Swords of the Serpentine
- The No-BS Guide to a Key GUMSHOE Ability – Robin D. Laws on using Bullshit Detector in your games
- Hungry Ghosts – Adam Gauntlett with a 1930s Hong Kong scenario seed for Trail of Cthulhu
- GMs wanted for Gen Con and Origins – It’s that time of year again! Here are all the instructions on how to join our GM team for 2019
- May playtesting – Playtest the two remaining adventures for The Fall of DELTA GREEN adventure collection, The Borellus Connection
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13th Age
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- 13th Sage: Wicker Golem – Wade Rockett with a preview of the wicker golem, which appears in Shards of the Broken Sky
- The Iconic podcast has made it into their third season! You can listen to the latest episodes here:
- S3 E01 – Shards of the Broken Sky review
- S3 E02 – Why 13th Age?
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See Page XX Poll

Would love themed Push tokens/coins, as more GUMSHOE games incorporate Pushes…
And I’d seriously buy a straight up Pelgrane Press shirt.
Run a game for them at a con – shirts are part of the swag. A new one each year, even!
Pelgrane logo merch
I’d be interested in Fear Itself and Esoterrorists merch, as they’re the ‘go to’ games I use to introduce people to the system.
Esoterrorists especially, as it has some strong logo action and a visual identity.
Also, Pelgrane dice would be cool, including themed dice for the game lines.
This. Replace the 1 for an appropriate symbol for the game in question.
I’m with Nanouk. Fear Itself is my goto game.
I’d be interested in Esoterrorists / Ordo Veritas
You could simply go for some decent art with a game logo. Art on Tees is great.
Cthulhu City art
Great Cthulhu himself
Icons from 13th Age with the 13A logo
Plus some good humour. An NBA stake out… Double meaning etc
Getting your brands out there with kewl art!
Good luck :)