Make Your Own Luck Errata

Make Your Own Luck coverIf you got your hands on a copy of Gareth Ryder-Hanrahan’s Free RPG Day adventure Make Your Own Luck, you may have noticed that it’s a great adventure. You may have also noticed a couple of typos.

Wizard pre-gen: the descriptions for abjuration and evocation are switched.

Rogue pre-gen’s powers: the rogue’s powers accidentally got left off – here’s what should be on the sheet:

Power: Evasive Strike. If you hit with this attack, pop free from your enemy.

Power: Deadly Thrust. If you use this attack, add your Strength modifier (+1) to your attack roll

Power: Sure Cut. If you use this attack when sneak attacking, spend momentum to add your Sneak Attack damage if you miss.

Power: Tumbling Strike. If you use this attack, you get a +5 to disengaging and can move in, attack, and disengage as a quick action.

Power: Roll With It. Spend momentum when an enemy hits your AC to take half damage.

2 Responses to “Make Your Own Luck Errata”

  1. Jeff says:

    I’m reading through this adventure (running it next Friday, finally) and in the character sheets, I noticed that the Bard’s melee attack shows +4 vs AC and 2d8+3 damage which would suggest that the bard is using DEX instead of STR for their attack bonus and damage bonus with the Scimitar. Shouldn’t it be +1 vs AC and 2d8 damage?

    • Gareth Ryder-Hanrahan says:

      Bards can use Dexterity instead of Strength to determine attack and damage bonus with their melee attacks.

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