Category Archives: General

Why I Love the Yellow King RPG – and Why It’s the Perfect Game for a Podcast

By Eric Prister, creator of the Nature of My Game Podcast I had been thinking about starting an actual play podcast for years before I actually released my first episode, and so I had plenty of time to think (and re-think, and re-think) about what game I should use to start. And when I decided […]

View from the Pelgrane’s Nest – November 2022

ICYMI last month, I mentioned that during the pandemic, See Page XX fell by the wayside. Thanks to the generosity of our Patreon backers, we’re delighted to bring it back, full to the proverbial brim of articles, new releases, details on the current status of everything we’re working on, and playtesting opportunities. A big thank […]

Alteregomania – Designer’s Notes

by Michael Duxbury Alteregomania is out on sale! It’s a standalone GUMSHOE One-2-One release, including all the core rules and background information needed to take investigative journalist Klara Koenig through her first adventure. I can’t wait to hear how players and GMs get on with the story! The world Klara inhabits is a dystopian take […]

2022 holiday office closures and shipping dates

The holiday season is quickly approaching and we’re looking forward to spending quality time with family and friends. The Pelgrane office will be closed from December 24th through January 2nd. Holiday Shipping Dates for the US and Canada Orders placed by Thursday December 8th should be received by Christmas, but this cannot be guaranteed. Because […]

Rosencrantz and Guildenstern Roll For Initiative

One of my favourite techniques for livening up a campaign is to hand out a bunch of disposable characters for the players to play for a single session. It’s certainly not original to me: Ken’s often spoken of the genius of the Raid on Innsmouth scenario for Call of Cthulhu, which gives the players command […]

FINEST EFFECTS: The Camargue

The BORELLUS CONNECTION manuscript was too nightmarish and vast to be constrained by any binding our printer could conceive; therefore, we were obliged to remove some material from the book. It’s preserved here as a series of Page XX articles. As Orne’s mysterious correspondent in Philadelphia warned us, “no Part must be missing if the finest Effects are […]

Call of Chicago: Meet The Beetle

“As he replied to my mocking allusion to the beetle by echoing my own words, he vanished, — or, rather, I saw him taking a different shape before my eyes. His loose draperies all fell off him, and, as they were in the very act of falling, there issued, or there seemed to issue out […]

GMs needed for online AND in-person Gen Con!

We’re looking for GMs to run our games at Gen Con Online, and also at the in-person event in Indianapolis! If you’re interested in joining the GM crew at Gen Con, please email support@pelgranepress.com (click here to open with your email client) with the following info: Your name Your Gen Con registered email address Your t-shirt […]

New Legacies (2)

(My apologies for the long delay between installments. I’d intended to post this and the other pieces in the series in early 2020. I wonder what could possibly have distracted me in, oh, say around March of that year.) The Dracula Dossier Director’s Handbook (DH) covers the present-day Legacies of the main members of the […]

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