Author Archives: Noah Lloyd

The Dying Earth Random Quote Generator

In the early 2000s, DyingEarth.com featured a Jack Vance Random Quote Generator. Unfortunately, I haven’t been able to figure out how to incorporate a random generator into WordPress without adding new plugins – so, in lieu of that, here’s a random table of 68 Jack Vance quotes for you to play with at your leisure. […]

See Page XX: Consensus: Like A Fiat, But With More Passenger Room

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws In Make It A Gimme I talked about looking for instances where the resolution system offered by the rules should be jettisoned in favor of an automatic result—in this case, a success for the player. This time […]

Community Content Spotlight: Solo Laser

In the Community Content Spotlight, each month I write up a short review of a GUMSHOE community content title, all of which are available on DriveThruRPG. See this page if you’re interested in creating something for our Community Program! ————————————— Stick around after the review to hear the results of the GUMSHOE Community Contest! An […]

See Page XX: Fakebooking It

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws Like most creative endeavors, the GMing craft comes with its share of eternal conundrums. One classic example is the question of whether you carefully prepare adventures, or improvise them in response to player choices. Carefully prepared adventures […]

See Page XX: GUMSHOE Example Of Play

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws We join a session of The Esoterrorists already in progress. The characters are FBI agent Juan Marino (played by Rich), science writer Martina Kruta (played by Lynne), and shady club owner Oscar Yorba (played by Tim.) In […]

See Page XX: Kitting Out GUMSHOE

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws The GUMSHOE system seen in The Esoterrorists and upcoming follow-on games and supplements can be used for any mystery or procedural game. We’ll be presenting new settings in the future, but in the meantime, the game’s core […]

See Page XX: Don’t Do That

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws Everybody knows this ancient joke: A guy goes to the doctor. He rotates his arm a bit and says, “Doctor, it hurts when I do this.” So the doctor says, “Don’t do that.” When designing roleplaying rules […]

See Page XX: Red Herrings and Ticking Clocks

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws For the past couple of installments we’ve been examining investigative scenario construction from a macro perspective, mostly looking at the way scenes interact with one another. This time let’s zoom in a bit and talk about a […]

See Page XX: Fear of Structure: The Diagnosis

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws Click here for part II of the “Fear of Structure” With The Esoterrorists now available and a series of GUMSHOE products in the pipeline, it’s time to embark on a series of columns supporting the game. Even […]

See Page XX: Fear of Structure II: Exploratory Surgery

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws Click here for part I of the “Fear of Structure” Last time we looked at the paradox inherent in running investigative scenarios, whether in GUMSHOE games like The Esoterrorists, or with other systems: structure is essential to […]

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