Author Archives: Simon Rogers

13th Age Character Builds: Wildblood Druid

DRUID By ASH LAW Druid Overview The druid, more than any other class, is shaped by its talents. A shape-changing druid with an animal companion will play very differently from a caster-style druid, and both will play differently from a warrior druid or a healing-focused druid. If you like the idea of building a class […]

13th Age Character Builds: Jack of All Magics Druid

DRUID by ASH LAW The druid, more than any other class, is shaped by its talents. A shape-changing druid with an animal companion will play very differently from a caster-style druid, and both will play differently from a warrior druid or a healing-focused druid. If you like the idea of building a class as you […]

Playing to Lift: Making Characters Shine

by Elina Gouliou The “Play to Lift” Technique There are some game sessions where all the characters shine and the action is awesome and cinematic. I thought it was a matter of luck or circumstance, until I encountered the Play to Lift technique and realised that it is often the result of all the players […]

13th Age character builds: Thrash Paladin

THE PALADIN By ASH LAW Paladins are among the simplest class to play—high hp, high AC, and hitting the unrighteous with a big weapon. They have no special powers, and are in some ways even simpler than barbarians. The first paladin build of these two plays to those strengths—focused on smiting others as hard as […]

March 2018: View from the Pelgrane’s Nest

Both Senior Pelgranes are freezing our pinions off here in these Pretanic Isles, as inclement weather descends on us. I can hear the mocking laughter of Toronto-based Robin and Chicago-based Ken as we complain that -4C is cold. At least we can all agree that Farenheit is a nonsense, eh? From London, it feels like […]

13th Age Character Builds: Divine Paladin

PALADIN By ASH LAW Paladins are among the simplest class to play—high hp, high AC, and hitting the unrighteous with a big weapon. They have no special powers, and are in some ways even simpler than barbarians. The first paladin build of these two plays to those strengths—focused on smiting others as hard as they […]

View from the Pelgrane’s Nest – February 2018

In January, Cat and I take stock of our previous year and look ahead to the next one in our Annual Partnership Meeting. We hold this on the dry Friday before WarpCon, a games convention based in Cork, Ireland, primarily in the student union bar, which means good minutes are essential. The Book of Demons is […]

Read this Before Running GUMSHOE – Running Adventures

[I’d like to thank the GUMSHOE community for their suggestions on this topic.] This article assumes you are running a pre-written adventure, for any GUMSHOE game – though much of the advice applies to adventures you’ve outlined yourself, or even if you are improvising. It also assumes you’ve read the rules of the game you […]
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