Equipped with your smarts, your notebook, and your code of honor, you scour city streets in search of its deepest secrets.

Some secrets go deeper than others.

EVEN DEATH CAN DIE features nine, twisting, turning, adventures into a world both hardboiled and cosmically horrific.

One For the Money: Scholarly WW2 vet Langston Wright fights for room to breathe in wartime Washington under the shadow of Jim Crow. Rhino Jones is one tough cookie, and he makes it impossible to turn down a demand to identify the culprit who stole from him and killed his crew. This plunges Langston into a blurred otherworld of corrupt businessmen, Nazi spies, a deadly weapon prototype.

The Shadow Over Washington: Langston knows an ancient enemy is rising, but he is trapped a million years away. An extraterrestrial intelligence inhabits Langston’s body, dodging bullets as well as a monster controlled by a megalomaniac. Can Langston regain his selfhood in time to save the nation’s capital?

Preacher Man Blues: Langston Wright investigates a traveling fire and brimstone preacher spurring the  black community to action. The police want him silenced. Local churches want him to move on. What do those slaughtered animals have to do with it?

The Howling Fog: Sharp-dressing, straight-talking, New York investigative journalist Vivian Sinclair chases the Big Apple’s hottest scoops. She goes deep undercover in sleazy clip joints and Harlem’s famous Cotton Club—only to learn a dead Irish hitman’s terrifying secret: murder from a distance!

Ex Astoria: A brawl between picketers from the miner’s union and scab laborers working on the Winn Water Tunnel turns into a riot, with Vivian Sinclair on the scene reporting. But scab workers are the least of the miners’ concerns.  Can Viv prevent further injuries and an environmental disaster?

Boundary Waters: Vivian Sinclair’s third cousin, society heiress Tabitha “Tabby” Sinclair hosts a benefit gala aboard a gambling ship. Vivian accepts her invitation to cover the gala, keen to investigate rumors about the boat’s other international activities. But under this swell affair skitters something creepy and crawly.

The House Up in the Hills: Hard-boiled private eye Dex Raymond prowls Los Angeles, led by his nose for trouble. A supposedly straightforward auto fatality case hurtles Dex toward sorcerous members of L.A.’s business elite, a wave of rat attacks, and a child’s disappearance.

High Voltage Kill: A legendary designer of spark-flinging horror movie props becomes Dex’s client when some punk swipes key set pieces from 1931’s Frankenstein. Dex encounters a man so determined to get revenge he’s willing to kill anyone who gets in his way, be it bystander, cop, or hardboiled private eye.

Skin and Teeth: The Revelstock hotel, on South Normandie near Pico, is a place where the shady go to hide out and/or ply their trades. But one of the maids found something so terrible under a bed while cleaning that even the mob-connected owner Hal Cade is sweating. The answer lies in a shocking disaster of the recent past—and something older still.

Can you solve these cases with your hide—and mind—intact?

Status: In editing

cthulhu-confidential-front-cover_350Face Madness and Corruption… Alone!

Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.

Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor, uncovering their town’s secret truths. But what happens when you scratch the veneer of human malfeasance to reveal an eternal evil—the malign, cosmic indifference of HP Lovecraft’s Cthulhu Mythos?

You get the GUMSHOE One-2-One game, Cthulhu Confidential™.

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One Game Master, One Player

GUMSHOE One-2-One retunes, rebuilds and reenvisions the acclaimed GUMSHOE investigative rules set, as seen in such hit roleplaying games as Trail of Cthulhu and Night’s Black Agents, for one player and one GM.
Together you create a story that evokes the classic solo protagonist mystery format.

  • Can’t find an entire game group who can play when you can?
  • Want an intense head-to-head gaming experience?
  • Looking for a game to play online which fits superbly with virtual tabletops?

Cthulhu Confidential includes all the rules you need to play GUMSHOE One-2-One, plus a detailed approach to building your own mysteries.

Horror Goes Hardboiled

Cthulhu ConfidentialTM drops your hero into the noir nightscape of hardboiled-era Los Angeles, New York or Washington DC. Meet powerbrokers and politicians, rub shoulders with Hollywood studio bosses and fiery evangelists. Face narrow-eyed G-Men, bent cops and dangerous crime lords. But beneath it all, under the scrim of all this human endeavour, lives corruption so old and inhuman you’ll need all your courage and resourcefulness to face it.

Cthulhu Confidential features three protagonists each in their own setting, with three fully-featured adventure, which serve as a complete model for further mysteries of your creation.
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The Fathomless Sleep

How did fast-living society girl Helen Deakin come down with a case of catatonia? Her sultry sister pays you to find out. As Dex Raymond, you’ll explore a web of blackmail, dirty money, and weird mysticism in the city of fallen angels.

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Fatal Frequencies

In the offices of the New York Herald, Sadie Cane seeks reporter Vivian Sinclair‘s help. Sadie’s fiancé, George Preston, disappeared three days after a murder in his apartment block. Can Viv uncover the truth about George, and will Sadie like what she finds?

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Capitol Colour

Lynette Miller was a riveter. A few weeks ago, she got a new job: hush-hush, and highly paid. She’s a clever and resourceful young woman, and now she’s missing, and her father is heartbroken. Can Langston Wright unweave a web of deceit, face down racist cops, and uncover the deeper conspiracy which endangers the war effort?

 

 

 

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Stock #: PELGOC01 Authors: Robin D. Laws, Chris Spivey, Ruth Tillman
Artists: Stephanie Brown, Jérôme Huguenin, Christian Knutsson, Anthony Moravian, Leonard O’Grady Pages: 328 pages, casebound book

 

 

 

 

 

Already got your book, and have a question about page 8? Check out this post.

Spine-Tingling New York Mythos Noir from the Newsfiles of Vivian Sinclair

You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.

A brawl between picketers from the miner’s union and scab laborers working on the Winn Water Tunnel has turned into a riot, and Vivian Sinclair is on the scene reporting. But it seems the scab workers are the least of the miners’ concerns.  Can Viv prevent further injuries and an environmental disaster?

“Ex Astoria” is the fifth adventure for Cthulhu Confidential™. This one-GM, one-player RPG drops your hero into a noir nightscape where, beneath the merely human corruption, an eternal evil lurks: the malign, cosmic indifference of HP Lovecraft’s Cthulhu Mythos!

 

 

 

Stock #: PELGOC06D Author: Ruth Tillman
Artist: Christian Knutsson Type: 42-page PDF

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Spine-Tingling New York Mythos Noir from the Newsfiles of Vivian Sinclair

You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.

Chasing a scoop, you go deep undercover in sleazy clip joints and Harlem’s famous Cotton Club—only to learn a dead Irish hitman’s terrifying secret, one that can be used to commit murder from a distance. Can you get your story with your hide, and your sanity, intact?

“The Howling Fog” is the second adventure for Cthulhu Confidential™. This one-GM, one-player RPG drops your hero into a noir nightscape where, beneath the merely human corruption, an eternal evil lurks: the malign, cosmic indifference of HP Lovecraft’s Cthulhu Mythos!

 

 

 

Stock #: PELGOC03D Author: Ruth Tillman
Artist: Christian Knutsson, Laura Martin Type: 41-page PDF

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confidential2Cthulhu Confidential, the flagship title for GUMSHOE One-2-One, is now available for pre-order! GUMSHOE One-2-One is designed for two players: a GM and a player who takes the role of a solo investigator, solving Mythos mysteries. In Cthulhu Confidential our PCs are hard-boiled shamus Dex Raymond, investigative journalist Vivian Sinclair, and private eye Langston Montgomery Wright.

We asked the Pelgranistas—as well as some friends of Pelgrane—which fictional characters they’d most like to have a GUMSHOE One-2-One mystery adventure with. This is GUMSHOE One-2-One author Ruth Tillman’s choice:

ruth_400Miss Phryne Fisher

Kerry Greenwood’s irrepressable Miss Phryne Fisher, as so ably portrayed by Essie Davis, is my dream One-2-One player. Her willingness to ask “why not?” and simply dive in through a window would create the perfect table atmosphere where all bets are off, even with a tightly-written scenario. Fortunately, the author just wouldn’t care because you’d both be having such a good time. Phryne would somehow manage to make even the most basic use of Flattery a Push. She’d would always go for an Extra Problem if she thought she might pick up an Edge and follow up to ensure the folks hurt during the scenario got everything sorted out at the end. Her jazz age soundtrack would easily fit in with the noir feel of Cthulhu Confidential and, while she’s never met a mythos horror before, you can’t tell me she wouldn’t stare it down over her tiny pistol–probably before making the sanity-saving choice to flee.

Preorder Cthulhu Confidential at the Pelgrane webstore, and get the PDF plus a preview of the first Dex Raymond adventure, straight away!

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GUMSHOE One-2-One retunes, rebuilds and re-envisions the acclaimed GUMSHOE investigative rules set for one player, and one GM. Together, the two of you create a story that evokes the classic solo protagonist mystery format of classic detective fiction. Can’t find a group who can play when you can? Want an intense head-to-head gaming experience? Play face to face with GUMSHOE One-2-One—or take advantage of its superb fit with virtual tabletops and play online. Purchase Cthulhu Confidential and future GUMSHOE One-2-One products in print and PDF at the Pelgrane Shop.

If you go down to the woods today…

The shadowy depths of the primeval forest are the ancient source of our collective fears. But there is worse in the woods than timber wolves and fairy tales; you can lose not just your way, but your mind, too.  This brand new collection of Trail of Cthulhu adventures explores hidden groves and endless avenues – the hideous soul of Lovecraft’s forest.

  • Midnight Sub Rosa: The diary of Ezekiel de la Poer, a colonial-era French necromancer hanged for child-murder in 1736 was stolen at the home of an emeritus professor in the small town of Rosa, Alabama. His house lives in the eaves of a forest of white ash. Can the Investigators find the book before its thief becomes something else entirely?
  • The Silence Mill: In a small village in Brittany close on the Arthurian forest of Brocéliande, a friend of the Investigators stands accused of serial murder, cannibalism and even lycanthropy. Can they ascertain the truth, or will the truth find them?
  • Dreaming of a Better Tomorrow for 30 Dollars a Month: Amongst crowded green precipices and muttering forest streams of Vermont, labourers from one of Roosevelt’s integrated Civilian Conservation Corps camps disappear. In an atmosphere fraught with political intrigue and Jim Crow laws, can a mixed bag of Investigators find the primordial peril which threatens more than just one camp, or even one state?
  • The Coldest Walk: Deep in Wisconsin’s northern woods lies the town of Four Pines – a quiet, almost forgettable community. However, whenever the aurora flashes in the sky the inhabitants have a terrible choice to make. Can the Investigators stop the inevitable, or must they take the Walk for themselves?
  • Trembling Giant: In 1937, the United States government transferred 300 acres to the newly recognized Koosharem Band of Paiute Indians. But this new land is throttled by distorted trees and stalked by unnatural beasts. Nightmares grip the shaman and warning totems shatter – what is the legacy of this ancient land, and can the tribesfolk fight this ancient evil?

Containing extensive handouts, maps and pre-generated characters for each adventure, Out of the Woods takes your hand and leads you gently through the eaves and into the darkness.

…you are in for a big surprise!

Stock #: PELGT43 Author: Adam Gauntlett, Lauren Roy, Chris Spivey, Ruth Tillman, Aaron Vanek
Artist: Stefano Azzalin, Jesús Blones, Nyra Drakae, Valentina Filic, Christine Griffin, Brittany Heiner, Dave Lewis Johnson, Rich Longmore, Olivia Ongai, Gillian Pearse, Miguel Santos, Ernanda Souza, Alicia Vogel. Pages: 168pg Perfect Bound

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