In the latest episode of their absolutely above-board, honestly run, no dice-shaving podcast, Ken and Robin talk clipjoint towns, WWI spies, Nicole Lindroos and NASA bacteria balloons.

Edom Field Guide Cover_350Drink from the chalice, and join the ranks of the unseen immortals.

You’re on the inside now.

You know what must be done to defend Queen and Country, to defend everything we’ve built, everything we stand for. You deserve access to the innermost sanctum, and this is your key – the EDOM FIELD MANUAL. It will tell you everything you need to know about Operation Edom – what we do, how we do it, and what we’re working towards. It will also teach you how to handle our special assets, and how to put them down if they go rogue.

For more than a century, the top-secret operation within MI6 codenamed ‘Edom’ has defended the United Kingdom from the machinations of the Un-Dead. This book describes the operation’s history, methods, and tradecraft, initiating you into the innermost secrets of the British vampire program.

For players – create your own Edom officers and hunt vampires with the sanction and backing of the British government! Immerse yourself in the clandestine world with eyes-only documents and briefings. Call on Dukes for aid and counsel, gather intel with the aid of Edom’s networks of informants, and gear up with specialised anti-vampire weapons and tactics. Use the Fields of Edom campaign frame to play the spies hunting for the stolen Dracula Dossier, or defy your masters and complete the original mission by taking Dracula down for good.

For Directors – Build your own Edom with a guide to the operation’s structure and methods. Two dozen non-player characters give you a supporting cast for Edom-centred games. Explore Edom’s secret history and render its shadowy present in vivid detail. Advice and campaign options help you bring the operation to a thrilling conclusion – or a bloody catastrophe.

So watch for the cup-and-blaze mark and the hand signal. Keep your kukri close, and remember your training. Four generations of agents have passed the cup on to you – do not falter at the last!

The Edom Field Manual stands alone as a guide to a vampire hunting program. Combine it with the other books in the Dracula Dossier series for insight into Edom its machinations.

 

 

Author: Gareth Ryder-Hanrahan Stock #: PELGN08
Artists: Jesús Blones, Luigi Castellani, Raina Kuptz, Margaret Organ-Kean, Miguel Santos, Biddy Seiveno, Patricia Smith, Jeff Strand Format: 112 pages, B&W, perfect bound

Buy now

NBA DEXCON 2013

CONFIDENTIAL//SI-NBA//ORCON

We have learned that last year’s operation in Morristown, New Jersey failed to end the vampire threat. Kenneth Hite and John Adamus urgently request assistance at DEXCON 16 from 10:00AM – 6:00PM, Saturday, July 6, 2013 to counter yet another assault by the undead…

…or to participate in it.

The Operation: The 2013 World Night’s Black Agents Championship will be run in two rounds by Night’s Black Agents designer Kenneth Hite, assisted by John Adamus. Players can come for either, or both sessions:

  • The first round is a LIVE ACTION session in which players portray agents, vampires, and the holders of the clues to a terrifying conspiracy.
  • Surviving agents follow those clues to an explosive final tabletop round.

Prizes: Up to five winners (determined by survival and excellence) will receive FREE 2014 combo memberships to METATOPIA 2013, DREAMATION 2014 and DEXCON 17.

Get more details, and order Night’s Black Agents from the Pelgrane Shop.

Night’s Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases.

Ken and Robin talk player ejection, ur-Call of Cthulhu, wrong opinions and the Cuban Missile Crisis in the latest episode of their Pelgrane-sponsored podcast, Ken and Robin Talk About Stuff.

After much preparation, a great leviathan lurches its head from the dark waters of podcasting. Ken and Robin Talk About Stuff, the new podcast featuring Pelgrane Press stalwarts Kenneth Hite and Robin D. Laws, is now live. Bookmark its popping site, as festooned by the finest cartoon stylings of John Kovalic, whose Dork Tower is a Ken and Robin sponsor in perpetuity. Ken and Robin will range far and wide across the fields of gaming, history, movies, culture, and time itself. But given their various works in progress, you can expect regular scoops, hints and insider skinny on all things Pelgrane. Listening to the podcast will refresh several of your investigative ability pools, guaranteed.

Grab the inaugural episode to hear us discuss Night’s Black Agents, English perambulations, the role of the GM in contemporary game design, and the Hermetic Order of the Golden Dawn.

Twisted Tales interviews Kenneth Hite, author of Trail of Cthulhu and the forthcoming Night’s Black agents.

 

 

This year at GenCon, Pelgrane Press will be hosting a seminar on Investigative Gaming and the GUMSHOE system (SEM1118992).

A panel discussion with Kenneth Hite, Robin D Laws and Simon Rogers on the GUMSHOE gaming system, specifically unravelling the mysteries around investigative gaming, tackling the issues of railroading and demystifying the clue-driven RPG.

Start Date & Time: Friday at 3:00 PM
Duration: 1 hours
Location: Marriott : Indiana Bllrm F

To book a ticket, please register through the GenCon Registration site, then ‘Find Events’ on the left side panel, then either search for GUMSHOE or copy and paste the Game ID – SEM1118992.

Tickets are going fast, we hope to see you all there!

The voting for the ENnie awards is open. Pelgrane Press have been nominated for Best Cartography for Bookhounds and Best Writing for Dance in the Blood. We ask that you consider voting for us.

Other Pelgranistas have been nominated; Graham Walmsley for A Taste for Murder, Robin D Laws for Hamlet’s Hit Points and Kenneth Hite for Dresden Files and The Bones: Us and Our Dice, all fine products worthy of your consideration.

Ken Hite gives a detailed interview to Innsmouth Free Press, covering Trail of Cthulhu, Night’s Black Agents and why he would like to belong to the Great Race of Yith.