The big news from the last month is the successful funding of The Yellow King RPG Kickstarter, which raised a whopping £167,341 in pledges. Thanks to everyone who backed it! If you missed it, you can still pre-order at the Kickstarter pledge levels through our dedicated pre-order store page, here.
We’re hoping to release The Yellow King RPG in 2018, but while you wait, we’ve got some GUMSHOE One-2-One goodness available this month, in the form of The House Up in the Hills, the first PDF adventure for Cthulhu Confidential. And, we’ve got the Cthulhu Confidential core book available in PDF format this month, too. The pre-order for Cthulhu City, our paranoid, creepy, Mythos-flooded urban setting for Trail of Cthulhu, is also still available, as is the the pre-order for the 13th Age Bestiary 2. And we’ve still got a few remaining copies of the limited edition versions of Eyes of the Stone Thief. Gareth Ryder-Hanrahan has individually hand-signed each one, in his own inimitable style.
New Releases
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- The House Up in the Hills – A Dex Raymond PDF adventure for GUMSHOE One-2-One
- Cthulhu Confidential PDF – The long-awaited PDF of the one player, one GM GUMSHOE variant
- Cthulhu City – Get this corrupted version of Arkham now – a ghastly metropolis, usable for a Trail of Cthulhu campaign in its own right, or as a nightmarish intrusion into an existing game
- The 13th Age Bestiary 2: Lions & Tigers & Owlbears – Pre-order the print version and get the bookmarked PDF now
- Eyes of the Stone Thief Limited Edition – Get one of only 100 copies which are gold-foiled, and beautifully bound in a green faux leather cover, with a signed bookplate from the author
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Articles
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- View from the Pelgrane’s Nest – Simon Rogers on what’s new in the Nest
- 7 Carnival Rumors – Robin D. Laws on some things carnies might spout at the PCs in The Esoterrorists
- GUMSHOE Doesn’t Care When You Spend Your Points – Simon Rogers on points spends in GUMSHOE
- Capes of Cthulhu City – Gareth Ryder-Hanrahan on using Cthulhu City for a masked vigilante campaign
- Call of Chicago: The Summer of DELTA GREEN – Kenneth Hite reminisces on the Fall of Delta Green 1950s
- July playtesting – Playtest the new Demonologist class from the 13th Age Book of Demons
- When You Need to Draw an Ornithopter, You Need to Build an Ornithopter – A fascinating look at frequent Pelgrane contributor Melissa Gay’s process on creating her The Yellow King RPG art
- More looks at the details of the now-Kickstarted The Yellow King RPG:
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13th Age
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- 13th Sage: Bestiary Background – Cat, Ghoul, Hydra – Rob Heinsoo on the origin stories of some 13th Age Bestiary 2 monsters
- The Terroir of the Demons – Gareth Ryder-Hanrahan gives site-specific power tables for 13th Age hellholes
- Manufacturing a Monster: Printing the Bestiary 2 – Videos and images from our printers as they capture the monsters of the 13th Age Bestiary 2 on paper
- 13th Age Character Builds. In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements.
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Resource Page Updates
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- Trail of Cthulhu – Vade Mecum de Vestigio Cthulhus – a quick reference rules guide by Tony Williams
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See Page XX Poll

1930s/Pre-WWII Pulp adventures
Could I just vote for all of them. Cyberpunk is the least interesting to me, but give me an interesting setting and I’m game.
Samurai mysteries or medieval Chinese detective mysteries.
Seconded.
Sounds good!
Some other interesting genres:
1. High seas adventure / pirates
2. Victorian-era sleuthing (Holmesian) with supernatural influences
3. Medieval sleuthing, eg: Name of the Rose; Brother Cadfael; etc
I voted “other.” I would like to see if Gumshoe could do space exploration–near future or far future. (As opposed to Ashen Stars, which looks great, but appear to be more along the lines of “Cops in Space.”
+1 for Jidaigeki Gumshoe and Chinese detective mysteries (with martial-arts related investigative abilities i.e. determining a practitioner’s expertise from his/her gait, or determining the lineage of a mysterious martial arts style).
+1 for Medieval sleuthing also.
I voted for Heroic Fantasy, as I’d like to see a treatise on Fantasy Gumshoe.
It’s not even in the top 3, I was really hoping there would be more demand for it.
As a plan B, I might head to the forum to check if anyone has done a conversion of Lorefinder to 5th edition D&D. In one of Robin’s articles, he’d mentioned that his view was that GUMSHOE is not a natural bedfellow of systems that feature player narrative control. For that reason I’m guessing 5th ed might work better than 13th Age, in terms of incorporating Lorefinder rules.
What about cyberpunk in the near future with AIs? :P
Several of these interest me, though I voted Regency.
Near future with AI’s sounds cool – how near are we talking, though? Person of Interest level, or a bit further on?
Cyberpunk would only interest me if the setting was something like GURPS Transhuman Space (but then it would).
Weird Fantasy sounds especially good for Gumshoe 1-1.
The reason I voted Regency is because there are several things I could be interested in from it. An alternative era for Trail of Ctulhu, a Gothic Romance game, it’s a period of rampant crime and advancing science which is good for mysteries, and then there’s Regency Romances (which might be better for dramasystem than Gumshoe?).
For my part, I like the idea of near future dystopian post environmental collapse. Paolo Bacigalupi’s Wind Up Girl is the obvious touchstone, which has picked up the label of Biopunk (!).
From a Weird Fantasy perspective I can see Gumshoe working in China Mieville’s Perdido Street Station..
I also like the idea of the Chinese detective, though my preference would be later than medieval…