See P. XX: Dreamhounds Confidential

a column on roleplaying

by Robin D. Laws

On a recent episode of our podcast, Ken and I talked about adapting Dreamhounds of Paris as a GUMSHOE One-2-One setting. In a moment of rash exuberance I promised to provide character cards for some of its key figures. Use these as a model for your own conversion if I failed to include the surrealist your player most wants to portray. You’ll need a copy of Dreamhounds to make use of this.

Luis Buñuel

Two Fisted Filmmaker

Investigative Abilities: [Academic]

Anthropology [Academic]

Art History [Academic]

Assess Honesty [Interpersonal]

Bargain [Interpersonal]

Charm [Interpersonal]

Chemistry [Technical]

Dream Lore [Academic]

History [Academic]

Inspiration [Interpersonal]

Intimidation [Interpersonal]

Languages (Spanish, French) [Academic]

Photography 3 [Technical]

Streetwise [Interpersonal]

Theology [Academic]

General Abilities:

Art-Making (Filmmaker) 2 dice

Athletics 2 dice

Cool 1 die

Devices 2 dice

Disguise 1 die

Dreamscaping 2 dice

Fighting 2 dice

First Aid 1 die

Instability 2 dice

Preparedness 1 die

Stability 2 dice

Starting Problem

Pugnacious

Continuity

You let your hot temper and Iberian machismo, not your superior intellect, determine when your fists go flying.

-1 to Cool tests to keep your fists in check when your temper flares.

Jean Cocteau

Resplendent Anathema

Investigative Abilities

Architecture [Academic]

Art History [Academic]

Chemistry [Technical]

Cthulhu Mythos [Academic]

Dream Lore [Academic]

Flattery [Interpersonal]

History [Academic]

Library Use [Academic]

Literature [Academic]

Medicine [Academic]

Occult [Academic]

Pharmacy [Technical]

Seduction [Interpersonal]

Streetwise [Interpersonal]

General Abilities:

Art-Making (Visual Art, Film, Fiction, Playwright) 2 dice

Art-Making (Poetry) 1 die

Athletics 1 die

Conceal 1 die

Cool 1 die (-1 penalty in real world, +1 bonus in Dreamlands)

Disguise 2 dice

Dreamscaping 2 dice

First Aid 2 dice

Fleeing 2 dice

Hypnosis 1 die

Instability 2 dice

Preparedness 1 die

Stability 1 die

Starting Problem

White Dragon

Continuity

You’ve kicked your opium habit a number of times. Which is the optimistic way of saying you never quite kick your opium habit.

-1 to Cool tests when tempted by the opportunity to smoke opium, or any of its Dreamlands equivalents.

Salvador Dalí

Calculating Visionary

Investigative Abilities:

Anthropology [Academic]

Archaeology [Academic]

Architecture [Academic]

Art History [Academic]

Biology [Academic]

Charm [Interpersonal]

Chemistry [Technical]

Dream Lore [Academic]

Flattery [Interpersonal]

History [Academic]

Languages [Academic]

Library Use [Academic]

Theology [Academic]

General Abilities

Art-Making (Visual Art) 2 dice

Art-Making (Film) 1 die

Art-Making (Poetry) 1 die

Athletics 1 die

Dreamscaping 2 dice

Cool 1 die

Fleeing 2 die

Instability 2 dice

Preparedness 1 die

Stability 1 die

Sense Trouble 1 die

Stealth 1 die

Starting Problem

Dependent on Gala

Continuity

Without your tigress wife by your side, even ordinary tasks, like crossing a busy street, paralyze you with fear.

-1 to Cool and Stability tests when away from Gala. After reuniting with Gala, gain +2 to Cool and +1 to Stability tests until next interval.

Gala

Protective Devourer

Investigative Abilities

Accounting [Academic]

Assess Honesty [Interpersonal]

Bargain [Interpersonal]

Biology [Academic]

Bureaucracy [Interpersonal]

Interrogation [Interpersonal]

Intimidation [Interpersonal]

Languages (Russian, French, English) [Academic]

Library Use [Academic]

Locksmith [Technical]

Medicine [Academic]

Occult [Academic]

Seduction* [Interpersonal]

Streetwise [Interpersonal]

*After making a Seduction Push, roll a die. On an even result, regain the Push.

General Abilities

Athletics 1 die

Card Reading 2 dice

Conceal 1 die

Cool 2 dice

Fighting 1 die

Filch 1 die

Fleeing 1 die

Stability 2 dice

Sense Trouble 2 dice

Shadowing 1 die

Stealth 2 dice

Starting Problem

Grasping

Continuity

Survival means everything. Your brother’s death during the Russian Revolution taught you that. And in this world survival means one thing: money.

-2 to Cool tests to avoid the temptations of avarice.

Kiki de Montparnasse

Free-living Muse

Investigative Abilities:

Assess Honesty [Interpersonal]

Bargain [Interpersonal]

Bureaucracy [Interpersonal]

Charm [Interpersonal]

Dream Lore [Academic]

Flattery [Interpersonal]

Locksmith [Technical]

Photography [Technical]

Reassurance [Interpersonal]

Seduction [Interpersonal]

Streetwise [Technical]

General Abilities:

Art-Making (Visual Art) 1 die

Art-Making (Dance) 1 die

Art-Making (Singing 6) 2 dice

Cool 1 die

Athletics 2 dice

Conceal 2 dice

Filch 2 dice

Fleeing 2 dice

Instability 1 die

Stability 2 dice

Sense Trouble 2 dice

Starting Problem

Hard Liver

Continuity

You adore nothing more than another drink. Except of course for the drink after that.

-1 to Cool tests to avoid overindulgence in intoxicants.

Valentine Hugo

Little Swan

Investigative Abilities:

Archaeology [Academic]

Architecture [Academic]

Art History [Academic]

Assess Honesty [Interpersonal]

Bargain [Interpersonal]

Charm [Interpersonal]

Dream Lore [Academic]

Flattery [Interpersonal]

History [Academic]

Medium [Academic]

Occult [Academic]

Pharmacy [Technical]

Photography [Technical]

Reassurance [Interpersonal]

General Abilities:

Art-Making (Painting/Illustration) 2 dice

Athletics 1 die

Cool 1 die

Conceal 1 die

Disguise 1 die

Driving 1 die

Dreamscaping 1 die

First Aid 1 die

Fleeing 2 dice

Hypnosis 1 die

Instability 2 dice

Preparedness 1 die

Stability 2 dice

Stealth 1 die

Starting Problem

Lovesick

ContinuityWhen you fall in love, you fall hard, and never give up, no matter how much resistance you face. Others call you a fool. You call yourself a lover.

-2 to avoid throwing yourself humiliatingly at the current object of your obsession, Andre Breton. Void during the brief period after 1931 when he finally gives in to you.

One Response to “See P. XX: Dreamhounds Confidential”

  1. TTR Steve says:

    Great Stuff! I’d love to see a Mutant City Blues Confidential!

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