Born Robot


The friends are gone.


The world was thrust upon us. And we cannot fail it.

Each of the people is created with a purpose. Some have inherited the planet, helping maintain the biosynthetic earth. Others are responsible for the creation and maintenance of the people. A rare few of us are designed for troubleshooting. We are the ones who can trace, examine, and handle glitches in our refined system. Troubleshooters have not been necessary in living memory. Yet here we are, needed and newborn. Our purpose? Hope.

Created in a world without humans, newly finished robots awaken as their home borders on collapse. As the material necessary to continue robot life becomes scarce, and terrifying glitches become more common, troubleshooters become flickering beacons of hope.  Born Robot puts players into the roles of those troubleshooters, robots designed to keep their community safe and free of glitches.

The increasing glitches herald the dying of a culture. Ghosts of days past whisper in the network, threatening to undo the peaceful life the robots live. The pilgrimage to the genetic pools is meaningless and fraught with danger. Aged robots, no longer upgradeable, spew old beliefs, causing rifts in society. Aliens promise genetic salvation while offering enslavement and absorption.

As the troubleshooters struggle to keep the people safe, old questions arise. Why did the friends create the robots? Where have they gone? But deeper questions haunt their cores: Can they be more than they were created to be? Will they forge a brave new world from the remnants of the past? Or will they flicker and expire?

Born Robot, the GUMSHOE game of investigation in a haunting, synthetic world, comes to you from the brilliant mind of Kate Bullock (Bluestocking’s Organic Gaming, The Crossroads Carnival). Players tackle the role of troubleshooters, newborn robots driven to explore the forgotten world left behind by the friends and discover what corruption permeates their circuits and networks.

Project Status: In Development

4 Responses to “Born Robot”

  1. Nevrose says:

    It looks a lot like the premise of Primordia …

    • Vrylakos says:

      I don’t get that at all. At best it is one of many games/stories of a post-human world dominated by robots, and that’s more genre/trope than “a lot like the premise”.

      “Ages have passed since legendary Man walked the planet. Now, in the wastelands beyond the city of Metropol, a solitary robot named Horatio jealously guards his freedom and independence. All that is taken from him when a marauding foe steals his power core, forcing Horatio to leave the safety of his home and set out on a perilous journey into the wastes . . . and his own mysterious past.

      Primordia is a point-and-click adventure game that combines the challenge and depth of the classics with a streamlined interface and a player-friendly design: puzzles emphasize logical thinking and exploration, rather than trial and error or endless backtracking. The game features over fifty hand-drawn rooms, dozens of distinctive characters, and gorgeous painted cutscenes.”

  2. Nevrose says:

    It looks a lot like the premise of Wadjet Eye Game’s “Primordia”

  3. Dean says:

    Reminds me of Charles Stross’ ‘Saturn’s Children’.

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