February playtesting

Dice imageIf you are interested any of these games, please email me with the game you wish to playtest in the subject line.

 

 

13 True Ways – Monk, Commander and Druid playtest classes

System: 13th Age

Authors: Rob Heinsoo & Jonathan Tweet

Description:

These three classes are now available for playtesting. Full instructions are in the download PDF, now available from your 13th Age order receipt form.

The Strangling Sea

System: 13th Age

Author: Robin D. Laws

Duration: 2-3 sessions

Deadline: 28th February

Description:

In this 13th Age adventure for a party of 4-6 1st-level adventurers, our heroes attempt to retrieve the enigmatic engineer Inigo Sharpe from his unfortunate imprisonment in the Stranglesea. This fantastical equivalent of our world’s Sargasso Sea traps wrecked ships, strands castaways, and supports an array of dangerous animal life.

All Along the Watchtower

System: Trail of Cthulhu

Author: Bill White

Duration: 1-2 sessions

Deadline: 28th February

Description:
There is havoc in the streets of Chicago as disaffected youth protest war and injustice during the Democratic National Convention of 1968. But some darker purpose is at work, and an unlikely band of investigators that includes Gary Gygax, Hunter S. Thompson, and Jimi Hendrix comes together in a desperate hour to confront a nameless evil that threatens the very idea of America!

 

The New World

System: The New World

Author: Bill White

Duration: 3-4 sessions

Deadline: 28th February

Description:
The New World is a story-telling game about cultures in collision, and about the struggles of the people who are caught up in the middle of that clash. It is “slipstream” history, not quite fantasy or science fiction but not quite mainstream either, characterized by a cavalier impatience with the specifics of historical detail in favor of a license for the active exercise of the historical imagination. To play the game, players invent or choose a quasi-historical setting—an alternate reality, a parallel Earth, or a historical pastiche—to be the backdrop against which their characters strive to achieve ambitions that will allow them to bequeath some sort of legacy to the world they will leave behind them.

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February Playtesting

Dead Horse Corner

System: Trail of Cthulhu

Author: Adam Gauntlett (Flying Coffins, Sisters of Sorrow)

Duration: 1-2 sessions

Deadline: 1st April

Description: Formerly titled ‘A Better Hole’. The investigators discover that a trench which ought to have been occupied by their fellow soldiers has been abandoned. Twenty men vanished without a trace, food still on the table and coffee cooling in their mugs.  Was it an enemy attack or something altogether more sinister?

 

Cthulhu Apocalypse: Slaves of the Green Man

System: Trail of Cthulhu

Author: Gareth Hanrahan & Graham Walmsley

Duration: 2-4 sessions

Deadline: 1st April

Description: These three scenarios comprise the second quarter of the Cthulhu Apocalypse campaign and pick up three years after the final part of The Dead White World. It is now the summer of 1939. The decision that the characters made at the end of The Dead White World continues to haunt England. Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors. There are a few survivors, living in the ruins of the past, but under the unfathomable pressure of the Mythos, their humanity is slipping away, cracking and moulting in the process of becoming something new.

 

If you are interested any of these games, please email me with the game you wish to playtest in the subject line.

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