December playtesting

Dice imageIf you are interested any of these games, please email me with the game you wish to playtest in the subject line.

 

 

Battle Scenes

System: 13th Age

Author: Cal Moore

Deadline: January 31st

Description:

Iconic Battles Scenes consistent of 39 sets of themed encounters, one Adventure, one Champion and one Epic level for each icon. Go white water rafting with orcs, face a demonic circus and clean out a crime lord’s HQ. You add the story elements and slot them into your campaign.

Each adventure takes around two hours to play out, more if you play every scene and include a lot of linking story elements.

Worldbreaker

System: Esoterrorists 2nd Edition

Author: Robin D. Laws

Deadline: January 31st

Description:

As they investigate what appear to be disparate mysteries, the team slowly uncovers a conspiracy to rip open the membrane in a single global panic event. We’ve had separate adventures, and a two-parter, for The Esoterrorists, but never a linked series of scenarios, or a globe-spanning campaign book that tips the hat to Masks of Nyarlathotep. This book fills that gap.

Except for the last installment, these scenarios take place in any order. Appendices show you how to link them. Additional scenario hooks show GMs how to expand the campaign with even more related episodes, if desired.

The Mysteries of Interpretative Dance

System: The Gaean Reach

Author: Jim Webster

Duration: One to two sessions

Deadline: January 31st

Description:

For reasons entirely of his own Quandos Vorn does occasionally need to be contacted. He also wishes to keep open lines of communication to his past. Thus and so, chance has placed at his disposal Tris; performance artist, poet, and artist. Could Tris be the way of getting to Vorn the players have been looking for?

Shards of the Broken Sky

System: 13th Age

Author: ASH LAW

Deadline: January 31st

Description:

Imagine YOU are the Archmage. A big part of your job is eliminating terrible threats that could destroy the Empire, or at least severely damage big chunks of it. But some of those threats can’t be destroyed, only suppressed. So what do you choose?

Option A) Stash the suppressed threats in hiding places all over the map, each protected by smaller wards.

Option B) Create one super-powerful warded area and dump a steady pile of the threats you can’t quite deal with under that ward, damping them down and keeping them hidden from everyone else.

If you answered Option A, you are not this campaign’s Archmage, good luck in all your future endeavors!

If you answered Option B, welcome to Shards of the Broken Sky!

This sandbox adventure for characters of all levels dumps the player characters into the mess left by the destruction of the Archmage’s super-ward. What was a peaceful valley is now a conglomeration of resummoned monster armies! What’s left of the Archmage’s wards falls upon the valley as half-ruined magical dungeons! Are you going to clean up the mess, or just loot it? And will the plots of the evil icons give you enough time to decide?

Shards of the Broken Sky contains multiple adventures and dungeons for every tier. Depending on how much of the material you decide to use, and when, you should be able to use it twice in separate campaigns and face all-new adventures.

Playtest note: Playtesting in a straight shot through every adventure probably isn’t possible during a normal campaign because some of the choices are meant to lead away from each other. Choose your path, play as you like, use as much as you can and tell us about the path you chose.

 

 

 

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December playtesting

Christmas dice imageIf you are interested any of these games, please email me with the game you wish to playtest in the subject line.

 

Shadows in Eldolan

System: 13th Age

Author: Cal Moore

Duration: 1-2 sessions

Deadline: 15th January

Description:
Shadows in Eldolan is an introductory adventure for the 13th Age game system. The adventure’s objective is to provide a GM with a fun and interesting plot with easy-to-run battles that will challenge the players, while providing strong story elements that fit with the design concepts and use of icons in the 13th Age system. The adventure also gives the GM a town setting near the Archmage’s city of Horizon in the Dragon Empire to use as a source of adventure and intrigue for the PCs.

The New World

System: The New World

Author: Bill White

Duration: 3-4 sessions

Deadline: 31st January

Description:
The New World is a story-telling game about cultures in collision, and about the struggles of the people who are caught up in the middle of that clash. It is “slipstream” history, not quite fantasy or science fiction but not quite mainstream either, characterized by a cavalier impatience with the specifics of historical detail in favor of a license for the active exercise of the historical imagination. To play the game, players invent or choose a quasi-historical setting—an alternate reality, a parallel Earth, or a historical pastiche—to be the backdrop against which their characters strive to achieve ambitions that will allow them to bequeath some sort of legacy to the world they will leave behind them.

 

Mythos Expeditions – Served Cold

System: Trail of Cthulhu

Author: Jeff Tidball

Duration: 1-2 sessions

Deadline: 15th January

Description:

Langdon Gibson, a marksman and ornithologist, died six days ago on his acreage in the Catskills. It was an attack of some kind, quite bloody. Another man, Frederick Cook, also died gruesomely, in Danbury, Connecticut some months ago. Gibson and Cook had a common link, in that both been involved in the Arctic expeditions of the famous explorer Robert Peary, who mounted a number of expeditions to explore Greenland and the North Pole. Is this a coincidence, or did something unspeakable happen in the polar ice?

Shadows in Eldolan

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December Playtesting

A sparse month for playtesting.

The Zalozhniy Quartet – Part One

System: Night’s Black Agents

Number of Sessions: 2-8

Last Delivery Date: 1st March

Short Description: The first release for Night’s Black Agents, the Zolzhniy Quartet is designed by Ken Hite and written by Gareth Hanrahan. Test the first part, then move on to the others if you want. The deadline is of the first part.

Please email if you want to participate.

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