Category Archives: Ashen Stars

Ashen Stars Station Duty – Uqbar

Uqbar Formerly military, currently militant History Uqbar’s lifeless – for the most part. Some of the planet’s spectacular ravines have been roofed over and pressurised, creating a few habitable zones. The planet’s atmosphere is thin and unbreathable – it’s mostly argon – and lights up with astounding flares and aurorae as radiation from the collapsed […]

Ashen Stars Station Duty – Themis Prime

Themis Prime Heavily Populated, Bitterly Divided History Many worlds can support life; few allow it to thrive. Themis Prime was one of the rare eden of the Bleed, a world with a biosphere requiring only minor tweaks compatible with most of the major Combine species. Humans, Balla and Tavak all settled on this world, united […]

Ashen Stars Station Duty – Goliath

Goliath Gas giant with many secrets Sullen, mighty Goliath dominates the outer reaches of the Themis System. The gas giant’s many moons are uninhabited apart from a few research, refuelling or prospecting outposts, although there are likely secret weapons dumps left by General Gatar’s forces hidden here too, concealed by the electromagnetic flux. Only Goliath-C […]

Ashen Stars Station Duty – The Campaign

The Campaign The key to any Station Duty campaign: layers. Everything  – every character, every faction, every location – should have a surface layer that’s immediately obvious, and hidden depths that must be uncovered. These don’t all have to be dark secrets or criminal schemes – it’s fine, say, to have the Lasers discover that […]

Ashen Stars Station Duty – Introduction

Ashen Stars uses the episodic ‘planet-of-the-week’ or ‘case-of-the-week’ approach to adventures – the Lasers get an assignment, show up, solve the mystery, and move on to some other part of the Bleed. It’s Have Starship, Will Travel.In a Station Duty campaign, the Lasers are on permanent assignment to a particularly troubled system or sector, a […]

State of Preservation

A scenario hook for Ashen Stars The lasers take a contract from the Combine Xenoarchaelogical Foundation to protect the ruins on Delaney. This largely uninhabited world contains remnant structures from the dimly-known ancient civilization known to Combine scholars as CIVA-3. This enigmatic culture left ruins across the worlds of the Bleed. On Delaney the most […]

Asteroid Pirates

When your Ashen Stars characters next seek a person, piece of information, or illicit technology, place the object of their search in the fleet of the Asteroid Pirates. These rough-edged survivors of the post-War Bleed seek their fortunes in ships whose hulls are part alloy, part hollowed-out microplanetoid. Arrayed together, aided by sophisticated wavelength spoofers, […]

Never Given

A Scenario Hook for Ashen Stars The lasers pick up a contract for what appears to be a simple rescue mission. The massive freighter Never Given has lost faster-than-light capability and has become lodged in a translight corridor. Characters with Astronomy or Forensic Engineering want to hear that last bit again. Lodged in a translight […]

Community Content Spotlight: Solo Laser

In the Community Content Spotlight, each month I write up a short review of a GUMSHOE community content title, all of which are available on DriveThruRPG. See this page if you’re interested in creating something for our Community Program! ————————————— Stick around after the review to hear the results of the GUMSHOE Community Contest! An […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.